Eliza
ELIZA was a system designed by Joseph Weizenbaum that allowed “human correspondents” (Weizenbaum, 1966) to communicate through a typewriter to a simulated psychologist. “This mode of conversation was chosen because the psychiatric interview is one of the few examples of categorized dyadic natural language communication in which one of the … [participants in the psychiatric interview] is free to assume the pose of knowing almost nothing of the real world” (Weizenbaum, 1966) and allows “the speaker to maintain his sense of being heard and understood.” (Weizenbaum, 1966) ELIZA ultimately led its creator, Joseph Weizenbaum, to be “revolt[ed] that the doctor’s patients actually believed the robot really understood their problems…[and that] the robot therapist could help them in a constructive way.” (Wallace) Regardless, ELIZA demonstrates how influential the establishment of an environment, in which a user is comfortable, is on the outcome of a conversation.
By engaging in “mutually beneficial, peer-to-peer exchanges[s],” (Dubberly & Pangaro, 2009) a conversational interface provides the climate for the successful exchange of “thoughts and words.” (OED Online, 2017) ELIZA was particularly effective in creating “[an] engagement in mutually beneficial, peer-to-peer exchange.” (Dubberly & Pangaro, 2009) Implementations of “categorized dyadic national language communication” (Weizenbaum, 1966) like ELIZA or similar instruments, especially when users are committing to engage in a conversation, would allow for improved interactions on conversational interfaces and potentially improve these interfaces’ “naturality.” (Lopez, Quesada, & Guerrero, 2017) By doing this, interfaces would provide environments for improved “interchanges” (OED Online, 2017) and the systems powering those interfaces would be able to provide improved responses, because of a greater willingness from users to interact with CIs resulting in improved “exchange[s]” (Dubberly & Pangaro, 2009) with users.
Connection
ELIZA was successful in establishing a common “environment and mindset,” by establishing the context of a psychiatric appointment. Users were able to immediately recognize the limits of the interface, allowing them to concentrate on the successful “interchang[ing] … of thoughts and words.” (OED Online, 2017) I will have to pay particular attention to the environment I place my artifact in and the artifact I create within that environment to allow for productive conversation.
ELIZA was also successful in establishing a “shared language,” in that it employs the language of the user to construct a dialogue between that user and the interface. Both examples show how the establishment of a shared understanding can allow for a more effective exchange, something that I will need to do in the artifacts I design.