arte.go: “Prompt Generations”
A Virtual Exhibition of AI Art provided by an Italian Art movement.
Arte.go (former: Tron) is the oldest Italian platform for Digital Art. Founded in 1994, in a distant epoch of the first WWW days and CD-ROMS, arte.go sees itself as an Art Movement, bringing together artists, curators, the public, and kindred spirits.
Experimental and open-minded, it produced digital presentations for a variety of museums and artists, including the first interactive Italian 3D Exhibition, “Il Museo Che Non C’è” (1995–96).
Two decades later, Art Magazine and Platform arte.go keeps exploring new frontiers, including creative approaches by Artificial Intelligence.
Artist, Curator and Critics of Digital Art Ennio Bianco, an author and editor of the Magazine wrote series of Essays “Prompt Generations” about AI art (in Italian):
- L’Intelligenza Artificiale libera l’immaginazione (“Artificial intelligence unleashes imagination”)
- L’origine e la storia di una rivoluzione: OpenAI (“The origin and history of a revolution: OpenAI”)
- “E’ Arte o non è Arte, è Arte o non è Arte, …” (“”Is it Art or is it not Art, is it Art or is it not Art, …””)
In these essays, he explores the creative potential from the beginning to the present day.
But Prompt Generations is not only a title of Ennio Bianco’s series of essays — this is the name of the Virtual Gallery.
arte.go follows their tradition since the 1990ies moving art into 3D space — and this time Ennio Bianco, together with Pier Giorgio De Pinto and Giorgio De Novellis, curated several AI artists (myself among them) in the Virtual Exhibition:
Various styles, motifs, and topics will emerge during your visit to this international gallery with artists worldwide.
Artist, moviemaker and composer Dogan Erdal (TR) explores in his works psychological correlations between Renaissance, Mannerism and Dutch and new technologies.
Marc Librescu (USA) experiments with storytelling and AI photography, a new approach enabled by photorealistic AI models and profound post-production.
Patrick Lichty (USA) looks with his series “Architectures of the Latent Space” into the spatial machine dreams — between living rooms, liminal spaces, and alternative realms.
Sabrina Rattè (CA) melts in her series “Living fields of psychic presences” technologies and nature topics into mesmerizing compositions. Text-to-image models are the just beginning of her creative journey deep into apocalyptic post-human scenarios.
Alan Bogana (CH) presents with“Mandarin Mausoleum #1 and #2” stunning surreal and architectonic vistas from the machine hallucinations. The artist explores the relationships between art and science (astronomy, particle physics).
Hybrid Artist & XR technologist Julian Bonequi (MX) combines human and machines, natural and plastic worlds into auratic paintings. His interest in human interfaces, robotics, and physical sciences reflects in his works “”Diving into Reality” and “These Boots Are Made For Walkin”, where the profound question about Human-Machine Identities, Climate Change, New Aesthetics, and Metaverse find their dialogue beyond any sensationalism.
Marco Cadioli (IT) focuses on post-anthropocentrism and technological impact on the human body in his photorealistic interpretations “Portrait of a man who has lost everything” and “Portrait of a King”.
In Mattia Casalegno’s (IT) works “La Maschera del Tempo,”, biomorph skeletal structures find their serenity amongst wild forests — here, he studies the immersive perception of viewers, psychological and aesthetical correlation with the environment. His interest in multidisciplinarity in art and science brings audio-visual installations presented in theaters to life.
The works of Pier Giorgio De Pinto (CH/IT) “Gertrude Stein Tender Buttons” and “Gödel, Escher, Bach: An Eternal Golden Braid” emphasize big ontological questions of philosophy and art, sciences, and psychology — in the best traditions by Italo Calvini and other visionaries. The geometry of perception and cognitive cosmology — the spectrum of interpretations is as broad as human imagination (and beyond it).
Visit the Gallery to see the works! Here is my (Merzmensch / DE) contribution:
On the left: “Franz Kafka’s Dream”. It’s a sunny day. A girl is taking a walk — but instead of going along, she crosses the road with confident steps. Her black parasol spreads a veil of absurd darkness around the picture — and the world. This metafictional exploration of Franz Kafka’s literature was created by AI (DALL-E 2), which not only bears the art and visual knowledge within but also has profound literary awareness, with GPT-3 as its architectural element. In these series I explore interpretation of human cultural heritage by machines.
On the right: “I had a weird dream this night”, in which I explore other dimensions using my selfies within AI realms. (This image is part of my Series “The Big Secret of a Little House”).
I am glad that this year (review will follow) ends with this vivid insight into the creative human-machine collaboration presented by international artists for the oldest Italian Digital Art Magazine as a continuation of their spatial galleries series.