Team Highlight: The Art, The Man, Stephan Martiniere
At MetalCore, we’re focused on delivering quality in every aspect of our work. With concept artwork designed by Hugo award-winning artist Stephan Martiniere and built on Unreal Engine by industry veterans from Studio 369, the combined team has an extensive track record of working on multiple AAA title games such as Fortnite, The Walking Dead, Star Trek, Gears of War 3, Mortal Kombat, Mech Warrior 2, and many others, in addition to working on design and illustration for some of Hollywood’s most successful film franchises such as The Avengers, Star Wars, Star Trek and more.
This week, we will be introducing our MetalCore team to our community. Today, we have decided to take a deep dive into our lead concept artist — Stephan Martiniere!
Stephan Martiniere is an acclaimed multi-award-winning science fiction and fantasy artist. In 2012 Stephan was voted one of the 50 Most Inspirational Artists by Imagine FX Magazine. In the past 30 years, he has become known for his talent, versatility, and imagination in every entertainment field including feature films, animation, video games, and theme parks, editorial, commercial, and book covers.
As the director for the five animated musical adaptation shows Madeline, Stephan Martiniere received the A.C.T Award, the Parent’s Choice Award, and the Humanitas Award and was nominated for an Emmy. Stephan also gained global notoriety for illustrating the Where’s Waldo Sunday comic strip for King Features, distributed to hundreds of newspapers worldwide.
Accolades aside, Stephan was also the art director for the visually acclaimed ID Games Rage released in 2011, and the art director responsible for the games URU: Ages Beyond Myst, URU: The Path of the Shell, and Myst 5. He worked several years at Midway Games as Visual Art Director for the game Stranglehold and later as Creative Visual Director of the concept department for several other Midway games including Black Site: Area 51, Blitz, Ballers, Mortal Kombat vs. DC, Wheelman, and more. He also worked on notable games such as The Elder Scrolls and Magic: The Gathering.
He is an accomplished concept illustrator who has worked on movies such as The Suicide Squad, Independence Day: Resurgence, Tomorrowland, Avengers: Age of Ultron, Guardians of the Galaxy, 300: Rise of an Empire, Total Recall (2012), Tron: Legacy, Star Trek, Star Wars: Episodes 2–3, Knowing, I, Robot, as well as the upcoming Ready Player One, Alita: Battle Angel One and The Solutrean. He has also worked extensively over the last 5 years with Disney Imagineering on Disneyland parks and expansions across the globe doing visual development for The Pirates of the Caribbean, Avatar, and Star Wars.
Stephan Martiniere is currently a visual consultant and freelance concept illustrator on various films, games, and theme parks and frequently teaches workshops and presents lectures worldwide. He is an advisory board member of the CGSociety. With these extensive experiences, Stephan became the clear number-one man to be MetalCore’s lead concept artist.
MetalCore is uniquely positioned to deliver the best level of gaming experience that serious games want and deserve, with a veteran team of highly qualified game developers, award-winning designers & artists, and blockchain experts with deep technical capabilities to execute.
Every brand is only as good as its team — We are proud to have Stephan on board the MetalCore team, and we hope to make our community proud with the work we do.
Stay tuned for more introductions to the MetalCore Team.
About MetalCore
MetalCore is a first-person shooter (FPS) mechanized combat game set in an expansive open world. Developed by Studio 369, MetalCore is built within the Unreal Engine 4, where players can engage in PvP mega-battles, cooperative PvE fights, and faction-based, open-world clashes. MetalCore combines the engagement of traditional gaming with benefits of digital assets and in-game asset ownership. To learn more, please join the conversation at metalcore.gg/discord, follow us on Twitter @playmetalcore and visit www.metalcore.gg.