Team Highlight: Meet the Core

MetalCore Team
MetalCore
4 min readNov 17, 2021

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Team synergy takes the idea that the whole is greater than the sum of its parts and applies it to teamwork. A large part of MetalCore is about teamwork and synergy — being strong individually is not enough, and the same goes for the MetalCore team.

We are a rapidly growing organization of over 30 people, dedicated to building the next generation of Digital Asset based gaming on the blockchain. In order to achieve that goal, we have assembled a veteran team of award-winning designers, game developers, and blockchain & digital asset experts. Get to know our core team, who combined, will strive to make MetalCore one of the most sophisticated MMO Combat Action Play2Earn games.

Dan Nikolaides — Tech Director

Dan Nikolaides graduated from the University of Illinois in Computer Science, and has been in the gaming industry for about 15 years and counting. He is well known for his outstanding work in his different projects across the years. Dan is a Lead Programmer and UE4/5 tech guru, with 15 years of game industry experience in tech leadership for Midway Games, Warner Brothers, Day 1 Studios, Phosphor Game Studio, and Symmetric Games.

Dan has expertise in every form and field of game development and leads the technical and design direction of the studio's game production. Franchise credits include Mortal Kombat, Stranglehold, Man of Steel, Gears of War, NBC's Heroes, World War Z, WWE, Nether, Outpost Zero, and many more.

Currently, he is the CEO of Symmetric Games, and the CTO of Studio 369. Dan is MetalCore’s Tech Director and if anybody can, Dan can.

Matt Candler — CEO of Studio 369

Matt Candler has over 20 years of gaming experience. He entered the business in 1995 at Activision working on the MechWarrior 2 Franchise and has been producing, publishing and financing games since then. He has worked on several projects, such as Mechwarrior 2, Battlezone and Dark Reign. These projects have shipped over 100+ titles, and have many top hits on PC, Console, Mobile and VR Platforms.

On top of that, Matt also worked at Paramount, as the Vice President of Interactive Development where he built a digital publishing division focusing on iPhone (top 5 hit titles), Xbox and Playstation titles with notable IP such as Ironman, Top Gun, Days of Thunder, Star Trek and many more. Since 2010, Matt has been investing and producing games with a focus on PC / Console, and had the great opportunity to work at Skybound. Currently, he is the President of Studio 369, an Unreal Engine game development team with expertise in Action / RPG, Survival and Building, and FPS games.

Victor Lopez — Art Director

Victor Lopez is an award-winning art director of interactive experiences, video content for film, theater, & video games. Clients include Lucas Film, Disney, Nike, Adidas, Numbir9 Films, MGM, The Mandalay Bay, WB, Oats Studios, Leviathan, Redline, Arbor & Tesla. Notable Video Games include Nether, Outpost Zero, Dakka Squadron, Gears of War, Stranglehold, Blitz, SlugFest, Psi-Ops, Bullet Storm, Mortal Kombat, Man of Steel, Horn, & The Path to Luma.

He brings 25+ years experience of in providing essential creative vision to the success of every project. In May 2020, Vic Lopez founded Studio 369 alongside Matt Candler to focus on building high-quality games built on Unreal Engine 5 and has been there since!

Jon Cooper — Design Lead

With almost 15 years of experience in design, Jon is MetalCore’s Design Lead, who’s worked on a wide variety of projects. Jon is able to take complex ideas and boil them down to their essence so that others can easily grasp the concept. Having been the Lead Designer in several companies, such as Darkside Game Studio and Phosphor Games, it is no surprise that Jon is MetalCore’s top pick for the job.

We are excited for the road ahead and the future of blockchain-based combat gaming. Please join our discord to engage with our community, stay up to date on announcements and developments, and get chances to win whitelist allocations to our upcoming NFT sales.

Welcome to the Metalverse, MetalMercs!

About MetalCore

MetalCore is a first-person shooter (FPS) mechanized combat game set in an expansive open world. Developed by Studio 369, MetalCore is built within the Unreal Engine 4, where players can engage in PvP mega-battles, cooperative PvE fights, and faction-based, open-world clashes. MetalCore combines the engagement of traditional gaming with benefits of digital assets and in-game asset ownership. To learn more, please join the conversation at metalcore.gg/discord, follow us on Twitter @playmetalcore and visit www.metalcore.gg.

Website | Twitter | Discord

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