Tauriel ( Human— Lightning ) Overview of heroes for the game Metarrior
Divine Protection LVL 1–10 (1 skill)
Absorb (~52%)-75% of incoming damage for 1 random ally warrior.(Maximum use per turn = 3)
(Prioritizes ally closest to this warrior).
Rejuvenate LVL 1–10 (2 skill)
Attacks 1 enemy for 150%-165% (STR) physical damage and stuns enemy for 1 turn.
(with priority on enemy being targeted by player)
Holy Strike NON NFT (3 skill)
Attacks 1 enemy for 125% (STR) physical damage and has 50% chance of causing stun to enemy for 1 turn. (with priority on enemy being targeted by player)
Retribution LVL 1–10 (Ultimate skill)
Heals self and 2 allies with lowest HP for 25% of max HP and raise ATK of herself and her 2 allies by (~40%)-60% for this current turn.
(with priority on enemy being targeted by player)
“Stunned — Affected character cannot activate ultimate, cannot activate passive action, can activate passive buff, cannot attack. Effect cannot stack.”
Hero Benefits:
1. Heals self and 2 allies with lowest HP for 25% of max HP and raise ATK of herself and her 2 allies by ~40%-60% for this current turn.
2. 50%-100% Stuns the enemy on hit.
3. Can absorb up to 75% of incoming damage from a single ally.
Hero’s Flaws
1. Is quite rare and expensive NFT, due to the huge demand.
2. Buff +40–60% ATK — replaces Blue bottle (Attack Frenzy)
Hero skill features:
Rejuvenate better then Holy Strike because it gives 100% chance to stun and have more damage.
This hero has 3 fixed skills and 1 random bonus skill.
When buying a hero, make sure that the Holy Strike skill is replaced with a random bonus skill (HP,STR,APEN…)
A Divine Protection allows you to absorb a different amount of HP depending on the level. This makes it possible to choose a strategy: 1. Minimum number of absorb HP, 2. Maximum number of absorb HP. in 1 case we make Tauriel more tenacious, in 2 case allies.