AMA Session with Sandeep Kumar from CropBytes
Guest: Sandeep Kumar, CEO of CropBytes
Iris: Today, we’re honored to have Sandeep Kumar, CEO of CropBytes, in our community to give us a more intuitive introduction to their unique project.
Sandeep, would you like to say hello and introduce yourself?
Hello To all the MEXC Community “ You all are Awesome”.
I am Sandeep Kumar, founder and CEO of CropBytes. In the early years of my career, I’ve worked towards technology transfer of innovative power electronic projects to 80+ companies in India & 250+ companies across the globe. These products run in millions of homes worldwide. Interestingly, I’ve also applied for 2 provisional Patents at the age of 23. I have built many devices and gadgets to simplify people’s lives.
Play on web: https://www.cropbytes.com/farm-view
Questions about the project
Iris: What is CropBytes? Can you share with us more in detail?
Sandeep: CropBytes was founded with a vision to drive the creation of real value for people around the world in the form of virtual currency. CropBytes is a crypto farming game that was launched in 2018 and has been growing ever since. Today it is one of the few Crypto games to be available on Android, iOS and web.
In this virtual farm, players grow crops, raise animals and produce goods to build their crypto farm. CropBytes has created real value for gamers around the world in the form of virtual currency. We believe that gaming will be a source of income for millions of people, and our gamers community is built around this.
Iris: What are CropBytes’s unique selling points as compared to other similar projects in the industry?
Sandeep: Usually most of the games now a days running behind the trends like NFT.
But we are seeing now a days there is lot of liquidity problem with NFTs , it will become more worse in bear markets. We have actually witnessed this situation bin 2019 bear.
We belive that, in- order to be a good sustainable game economics with a mixture of NFTs & FT’s are really important.
And the usp of Cropbytes is we are replicating the economic of real world. That’s adds more value.
Iris: What are some of the challenges that CropBytes currently faces? How do you aim to solve them?
Sandeep: At the moment onboarding users into the Blockchain / crypto games is the biggest challenge for everyone in this space.
We continuously improving our user on boarding experience & trying to make user that most of new users will be figuring about the game info by themselves.
And CropBytes community is also playing an important role, by helping new user get the correct info In order them to progress in the game
Iris: What is the role of CBX in CropBytes?
Sandeep: CBX token is at the center of the metaverse in CropBytes. Let me explain this. This is NOT a game just for fun and to make a quick buck. This project is here to stay. The game has gone through multiple market cycles. With strong economics on our side, our farmers did not abandon ship even during the worst bear markets. This is because the economy is well-knit and is 100% owned by the players.
Unlike traditional mining, players can mine CBX simply by playing the game and participating in quests and activities in the metaverse. The more progress they make, the more CBX they will be able to unlock and grow their crypto farms.
Iris: If you were to summarize your project in ONE word, what would it be? Why?
Sandeep: I can say it as “Cryptoverse”.
The Metaverse is getting more real with crypto games, and today many companies like Facebook have been investing heavily on metaverse. CropBytes has been building on this future since 2018, while our players have been building their crypto farm on the metaverse for 3 years. CropBytes farming is based on sustainable economics like the real world and this makes it possible to play this game and keep growing, over many years into the future.
Q1: Too many projects promise magic but never release any working product or prove any revenue, Within a short/long time of release. Is your project also like this? If not can u tell us, What makes your project different from other projects?
Sandeep: Most of the projects will release it’s token and then they will start developing the project with a timeline.
We are doing it reverse, we started with out our native token.
*we have build a massive game from last 3 years.
* Had a consistent growth.
* Got a massive trust from our existing users.
We have proved in all the aspects and now we are releasing our token.
Q2: NFTs is hot trending now, Do you have a play to have NFTs in your platform? If so, can you tell us the plans of your project in NFTs?
Sandeep: Basically we don’t go behind the trends, we go behind something which creats compounding value to the project.
If we fall behind the trends, the day when trend is down, our project also will be moving downwards.
CROPBYTES aims to grow consistently, with irrespective of trends, bull / bear market.
Of course we have NFTs in the game, but it’s only a part in game.
Hey everyone, these are the Gen — 0 Superheroes on CropBytes. They have special abilities and are also being bred by the farmers on CropBytes to mint Gen — 1A and Gen — 1B Superheroes which will be used in Superhero PVP battles and will also be available for trade on NFT marketplace.
Q3: Is your platform a global or is there any restriction to certain regions?
Sandeep: Cropbytes is already a global project.
We have users all around the globe and we have 18 different regional telegram community groups.
In one word I can say it as “ A global project, which is making it roots strong in local regions”.
MEXC Global: https://www.mexc.com/