Simulating and Debugging HDL code

Essential to HDL design is the ability to simulate HDL programs. Simulation allows an HDL description of a design (called a model) to pass design verification, an important milestone that validates the design’s intended function (specification) against the code implementation in the HDL description. It also permits architectural exploration. The engineer can experiment with design choices by writing multiple variations of a base design, then comparing their behavior in simulation. Thus, simulation is critical for successful HDL design.

To simulate an HDL model, an engineer writes a top-level simulation environment (called a test bench). At minimum, a testbench contains an instantiation of the model (called the device under test or DUT), pin/signal declarations for the model’s I/O, and a clock waveform. The testbench code is event driven: the engineer writes HDL statements to implement the (testbench-generated) reset-signal, to model interface transactions (such as a host–bus read/write), and to monitor the DUT’s output. An HDL simulator — the program that executes the testbench — maintains the simulator clock, which is the master reference for all events in the testbench simulation. Events occur only at the instants dictated by the testbench HDL (such as a reset-toggle coded into the testbench), or in reaction (by the model) to stimulus and triggering events.

Design verification is often the most time-consuming portion of the design process, due to the disconnect between a device’s functional specification, the designer’s interpretation of the specification, and the imprecision of the HDL language. The majority of the initial test/debug cycle is conducted in the HDL simulator environment, as the early stage of the design is subject to frequent and major circuit changes. An HDL description can also be prototyped and tested in hardware — programmable logic devices are often used for this purpose. Hardware prototyping is comparatively more expensive than HDL simulation, but offers a real-world view of the design. Prototyping is the best way to check interfacing against other hardware devices and hardware prototypes. Even those running on slow FPGAs offer much shorter simulation times than pure HDL simulation.

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