Meet the Mighty Action Heroes team

Mary-Anne Lee
6 min readJul 25, 2022

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Great games don’t build themselves. Meet some core members of the Mighty Action Heroes dev team below!

Boss Bears

Simon Davis is the co-founder and CEO of Mighty Bear Games, the leading mobile-first, multi-platform game developer in Southeast Asia. In his role, he oversees the studio’s day-to-day operations, business operations, product design and investor relations. An 18-year veteran of the gaming industry, Simon previously held management and product lead positions at the likes of King, Ubisoft, Bigpoint, AKQA, Empire Interactive, and Laughing Jackal, and is a one-time Develop Magazine “30 under 30” recipient (though today he’s sadly much too old to receive another). Follow him on Twitter!

Benjamin Chevalier is co-founder and Art Director at Mighty Bear Games, the leading mobile-first, multi-platform game developer in Southeast Asia. In his role, he leads the growth and art teams, and is dedicated to team building and nurturing the Mighty Bear culture. A veteran of the gaming industry, Chevalier started at Ubisoft as an environmental artist right after graduating from high school. He then went on to lead art teams at the likes of Gameloft, LucasArts and King. Follow him on Twitter!

Fadzuli Said is co-founder & Chief Technology Officer at Mighty Bear Games, where he takes a hands-on approach to managing the Engineering team and works on Mighty Bear’s portfolio of games to ensure they run flawlessly on every device. Fadzuli holds a Masters in Entertainment from Carnegie Mellon University along with an Entertainment Tech diploma from Nanyang Polytechnic. Prior to founding Mighty Bear with his friends and fellow industry vets, Simon Davis and Ben Chevalier, in 2017, he worked at the likes of King and Disney, and also taught for five years at Nanyang Polytechnic, to give back to his alma mater.

Team Leads

Michael Arnold is the web3 lead at Mighty Bear Games. He is a studied economist-turned-engineer and has been been building NFT games since joining doublejump.tokyo in early 2019. He was co-creator of MyCryptoHeroes, the #1 NFT game between 2018–2020, contributing to frontend development, NFT economy design and community growth. Michael has also redefined DAO gamification with Yield Guild Games, was a lead frontend dev for BlackPool.finance, and strategised a web3-inclusive future with G2 Esports. Follow him on Twitter!

Abel Tan works on partnerships for Mighty Action Heroes. An ex-competitive gamer, he was a part of Nonstop Games before and after their King acquisition as well as a number of independent studios in Singapore, before joining Mighty Bear Games. Abel brought Disney Melee Mania to market as product lead, and is now working on Mighty Action Heroes. Abel makes sure the studio’s games feel amazing, are fun to play, and arrive on time. Follow him on Twitter!

Martha Schoppa also works on product at Mighty Bear. She is the Product Lead for Butter Royale at Mighty Bear Games. Martha started as a game designer at Wooga, working on the hit game, Jelly Splash and her career has brought her all around the globe — Berlin, Dublin, Helsinki and now, Singapore. Follow her on Twitter!

Gary Choo is a concept artist for Mighty Action Heroes. A legend in the local gaming art scene, he’s worked at King, Booster Pack, and LucasArts, and drawn for Marvel. Gary creates the original concepts for the characters and environments in our games.

Mario Toon is a 3D artist for Mighty Action Heroes. An accomplished 3D specialist (and former tertiary-level educator) with multicultural experience in full-production of critically-successful games across multiple genres and platforms, he was born and bred in Singapore and spent 6 years in Seattle before moving back to the little red dot. Mario has worked at Z2 Games, King Singapore, and now, Mighty Bear.

Olivia Ng is Mighty Action Heroes’ mighty project manager. Previously from Ubisoft, her career has taken her from the frontlines of theme park guest services to LinkedIn’s corporate offices. In her spare time, Olivia moonlights as a Twitch streamer. Her favourite genres of games are rhythm games, puzzles, and RPGs.

Khalid Sani works on engineering for Mighty Action Heroes. Prior to working with the rest of the OG Mighty Bear team at King, Khalid worked for Nvidia and Mikoishi. These days, Khalid helps build our best features on both client and server sides, while squeezing in Legendary-level Hearthstone matches.

Andrew Ching also works on engineering for Mighty Action Heroes. Legend has it that in a previous life, Andrew appeared in an office without warning and started squashing bugs (or creating them, depending on who you ask). He has since adapted to just complaining about systems that don’t work well — and fixing them.

Mary-Anne Lee does marketing & community for Mighty Action Heroes. She has managed communities ranging from tightly-knit hardcore mobile game enthusiasts to the global audiences of Hearthstone, Overwatch, Heroes of the Storm, and more across her decade-long career in games. Follow her on Twitter!

About Mighty Bear Games

Now that you know more about the team, why not learn more about Mighty Bear Games?

Founded in 2017, Mighty Bear Games is the leading Singapore-based studio building the next generation of mobile-first, multi-platform games. We have a world-class team of industry veterans with experience at the likes of King, Ubisoft, Lucasarts, EA, Gameloft and Disney reimagining gaming to create accessible, genre-defining, multiplayer experiences in web3. Mighty Bear is a values-driven company committed to transparency, diversity and positivity in all that we do.

Fun fact: Each member of the Mighty Bear Games team is conferred a special bear name when they become fully-fledged members of the studio. Can you guess what everyone above picked for their names?

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