Game Art Digest #001

The best new resources for Game Artists, curated weekly by Mighty Bear Games

Benjamin Chevalier
Mighty Bear Games
Published in
2 min readJan 13, 2021

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Attention all upcoming (and experienced!) Game Artists – set down your easels and pick up your notepads!

Every Wednesday, the Art team at Mighty Bear Games will be sharing a round-up of our top Game Art discoveries from across the Internet: Tips, tricks, tutorials, references, and more! Let’s our first-ever issue underway…

Tech Art

Painting a Selfie Girl, with Maths — Inigo Quilez

Inigo Quilez, co-creator of ShaderToy, breaks down the steps to creating this artwork using only mathematical functions to employ techniques such as raymarching and SDF.

If you like what you see, subscribe to his super-informative Youtube channel!

Here’s the actual thing, running in Shadertoy!

Depth — Cyanilux

Game dev blogger Cyanilux gives us an in-depth (see what I did there?) look at depth and its use cases in game graphics.

UI/UX

App Fuel

App Fuel is an amazing reference library of Onboarding and Upgrading flows, as well as some instructive UX case studies. A must-read for UI/UX designers!

Game UI Database

A database of UI as seen in over 300 games. Great for UI artists to check out!

Tips and Tricks

How To Use The Color Picker In MacOS As A Stand Alone App — Fatima Wahab

Did you know that MacOS had a colour picker tool?

This article is a handy, bite-sized guide on how to access and use it.

References

Check out this dazzling panel of stylised water by @cheeezu_ on Twitter!

Were these useful? Seen something cool we might have missed? Let us know in the comments!

To stay ahead of all this awesome Game Art content, do drop us a follow and some claps! See you next time!

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Benjamin Chevalier
Mighty Bear Games

Co-Founder, Art and Growth at @MightyBearGames 🕹 studio in 🇸🇬. Formerly of King, Lucasfilm, Ubisoft, Gameloft - All views my own...