Moxtober 2020 #01: Harvest
During the month of October is #MTGMoxtober! Each day, I design a new Magic: The Gathering mechanic to fit the day’s prompt. Join Moxtober with your own Magic-related creations! Full prompt list here.
Today’s prompt: #01 — “Harvest”
This mechanic is for rewarding the life-gain colors of white, black, and green. Harvesting is usually associated with crops, but black has this tendency to harvest its own creatures!
Gaining life as an end-goal is both boring and doesn’t push the game toward an end. While the first harvest may only gain you life (yawn), the second can result in card draw (yay!).
This mechanic pulls double-duty for white: 1) Gives a reward for that incidental life gain (Daxos, Blessed by the Sun); 2) the reward is card draw, something white needs more of.