Learning Mobile Development
Flutter Scratch Card Game Development: Unveiling Hidden Prizes
Building basic component for your Flutter App
Building a Scratch Card Game in Flutter:
Flutter is a versatile and powerful framework for creating cross-platform mobile applications. It provides a wide range of tools and widgets that make it easy to develop engaging and interactive apps. In this tutorial, we’ll explore how to create a scratch card game in Flutter from scratch.
Getting Started
Let’s start by creating a new Flutter project:
Adding Dependencies:
We’ll need to add a package that allows us to create scratch cards in Flutter. For this tutorial, we’ll use the `scratcher` package. Add it to your `pubspec.yaml` file under the `dependencies` section:
dependencies:
scratcher: ^2.3.0
scratcher | Flutter Package
Scratch card widget which temporarily hides content from the user.
pub.dev
Then, run `flutter pub get` to fetch the package.
Import it
Now in you’re Dart code, you can use:
import 'package:flutter/material.dart';
import 'package:scratcher/scratcher.dart';
Designing the Scratch Card
Now, let’s design the scratch card interface. We’ll create a scratch card that covers a hidden image. When the user interacts with the screen, they can scratch off the card to reveal the underlying image.
Center(
child: Column(
mainAxisAlignment: MainAxisAlignment.center,
children: [
Text(
'Scratch to reveal the hidden image!',
style: TextStyle(fontSize: 20),
),
SizedBox(height: 20),
Scratcher(
brushSize: 30,
threshold: 50,
color: Colors.blue,
child: Container(
width: 300,
height: 300,
color: Colors.grey,
child: Image.asset('assets/hidden_image.png'),
),
),
],
),
),
FullCode:
This code introduces several new features compared to the basic scratch card example:
- Randomized Winning: We use a
Random
object to randomly determine whether the user wins a prize when they scratch off the card. In this example, there's a 50% chance of winning (you can adjust this probability as needed). - Prize Display: If the user wins a prize, we display a congratulatory message and the prize image. Make sure to replace
'assets/prize_image.png'
with the path to your prize image. Similar to the hidden image, add the prize image to your project'sassets
directory and update thepubspec.yaml
file accordingly. - Reset Button: We’ve added a reset button to allow the user to start a new game after they’ve scratched off the card.
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