Art of Conquest

Maxon Pugovsky
Mobile Games Ninja
Published in
4 min readJul 2, 2017

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Castle view.

Art of Conquest hooked me because it resembles slightly Heroes of Might & Magic. Although in the heart AoC is a city builder, but world map exploration & the fight for lands between kingdoms adds something fresh to the formula of Clash of Clans cloning.

The game consists of several elements. Your hero(es) with an army explores the world map, where points of interest, mines and resources guarded by monsters are scattered around. The resources are used for development of the castle, army recruitment and upgrades. You don’t have direct control over the troops in tactical battles against neutral armies, other players or castle sieges. But before the start of the brawl you decide on the formation of the troops and during the fight can use heroes’ abilities.

The main conflict takes place between houses (guilds) for control of the cities. Beginning the game, you join one of several kingdoms. Later you can join one of the houses of the kingdom and move the castle to the city occupied by the house. From this moment you can pillage castles of other players from rival kingdoms. When city walls of all players’ castles in the city destroyed, it falls into the hands of the attacking party. It takes a lot of cumulative efforts of the house or several houses to invade the city. Houses have forums inside the game and many open telegram channels for better coordination.

it’s fun to play till level 10. But when most of the map is explored and unique quests are accomplished, it becomes a usual F2P-routine: login to gather bonuses, sprint to nearest mines to send resource convoys to the castle, fight with some monsters to get most needed resources, queue upgrades, logout when heroes run out of energy.

Not sure If I will play it further, but it was fun for 2–3 weeks. I even spent $3 on the game: the first Patron $0.99 payment is recommended, otherwise progress in the game would be frustrating; the second $1.99 payment was timed perfectly: I was thinking about abandoning the game soon and they proposed a discounted bundle with such needed resources. It was satisfying to witness the march of native kingdom on neighbor’s territories, when several cities fell one by one in a couple of days. And I moved my castle to the first of those cities to protect it with own troops and city walls from enemy Reconquista. For sure I will remember Art of Conquest as one of my favorite mobile games in 2017.

Download: App Store, Google Play.

Map exploration. There are near a dozen unique boss monsters, which guard lots of loot.
March to the mine. Robbery of a resource convoy.
Enemy army view. Troops allocation. Battle.
World map.
Heroes overview.
Army. Castles of the house members inside the city.

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Maxon Pugovsky
Mobile Games Ninja

Chief Creative Dreamer. Mobile Games Producer at Gameloft. Ukrainian expat living in Saigon, Vietnam.