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AMA Recap: Mochi x Ashward Game

If you missed the AMA: Mochi x Ashward Game, here is the recap of it. See you on our next AMA soon!

Special guest: Mr Huy Pham — CPO of Ashward

On 2:00PM UTC, 14th March, 2022, Mochi hosted an AMA with Ashward. The special guests included Mr Huy Pham — CPO of Ashward

Our AMA would have 3 sessions in total as follows:

Session 1: The chat will be muted & the team would introduce themselves then Mochi would ask some introduction questions to the team BMW.

Session 2: Mochi would pick 5 Best Question from our community on our Twitter: https://twitter.com/MarketMochi

SESSION 1: LET’S KNOW MORE ABOUT ASHWARD

Q1: Why did you guys build this game? And what is the differences between Ashward Game and other current games?

We undertake market analysis, identify an opportunity, and act quickly. We want to be the first to do it. After years of observing blockchain gaming, we’ve noticed a number of issues, which can be simplified down to two basic points: either a game isn’t accessible or it isn’t enjoyable.

And we want to be able to solve this with just one product. We want to make items marked with terminology like blockchain and NFT more accessible and appealing to the general public.

Ashward has a lot of things that make it unique, but I’d like to point out these two:
Hero reborn: This feature allows players to restore a hero’s ability to earn money. After a certain amount of time, a hero will start making money again. After reaching this peak earn ratio, the hero’s ability to earn will keep going down until it stops at the lowest value (in percentage).

At this point, there are two choices:
1. Try to sell the hero on the Marketplace;
2. Pay a small fee to boost the hero’s earning power and give him extra abilities. This means that every time a reborn is done, the company will earn more money. So the more times a hero is reborn, the more money it makes. This is a great way to keep the system from getting too big.

Earning potential: Our game modes and marketplace features let you earn money in many different ways. Basically, there are three ways for players to get rewards: playing the game, leasing and lending, and putting money down.

Q2: We’re really impressed with 8bit of Ashward, while other current games choose beautiful and sophisticated graphics. So, why do you guys choose this style?

An investor will consider a variety of factors about the product when making an investment decision. If players enjoy this pixelated design, then investors will undoubtedly enjoy it as well.

Q3: Currently, GameFi is considered to be in a period of crisis when a lot of games are plummeting, even top games. So, how do you think about this problem? Is lauching in this period of time a big risk for you guys?

While nothing is easy in this unstable market, the fact that Ashward offers a variety of game modes such as daily, aventure, kingdom guard, and so on, may appeal to investors of varying tastes. We are working and improving day by day in order to provide the best game experience to our players.

In fact, as investors, we are discovering new investment opportunities in this moment of the blockchain industry, aren’t we. Ashward has the potential to become a compelling investment opportunity, as a result that Ashward includes a free-to-play mode in which investors can supply nft to the market in exchange for loan opportunities.

There will be more updates from the game, most recently the very first testnet game version. So, stay updated guys, the details will be announced soon.

Q4: Controlling inflation & controlling token dump is always the hardest problem ever to maintain the token price or it’s a vital point for any games right now. Do you guys have any plans or schemes to maintain the token price as well as balance the economy in your game?

We minimize the game’s devaluation and maintain the balance between gameplay and game economy using the following mechanisms:

Token: ASC is the only token in the game that serves as both a governance and a utility token. It has a one-billion-unit supply.

There are numerous game activities for players to participate in, allowing tokens to move in the ecosystem.

Maintain a consistent number of players by offering a variety of game types and personalization options. I can tell you a little bit more about the game modes and ways to make money.

We offer 3 primary methods of receiving tokens.
First, you earn rewards by playing the game in pve and pvp modes;
Second, you can put your heroes on the marketplace for sale, lease, and free lending to other players under a revenue share agreement;
And third, you get prizes by farming hero for tokens in Kingdom Guardian mode.

Q5: Currently, many games right now are hacked. So, we wonder if you guys have any plan for anti-hacking/anti-cheating scheme? If any, can you tell us about it?

Our goal is to create a high-quality game, so we’ve already had security experts on our staff.

Moreover, we are working with Verichains — an auditing firm to have the entire system carefully examined. We will host community assistance as part of the bug bounty program, which will be deployed following the testing phase.

Although no system is totally hacker-proof, we will do everything in our ability to keep the system secure since we recognize that security is a significant factor of the Blockchain.

Q6: Is Ashward a “metaverse” game or not? What are the main markets that you guys are targeting to?

For short: No. As we mentioned in our litepaper, we plan to set Ashward as the first game and lay the foundation for our upcoming products. So what we offer in Ashward will give you a glimpse into our metaverse we plan to build in the future.

We aim for global market. For now, we are reaching asia countries such as the Phillipines, Thailand, Indonesia, so on and so forth, and then gradually expand.

Besides, European countries are our main goals. We strikes to connect with some big KOLs from Turkey, Portugal, Spain cuz they are really close to our target players.

SESSION 2: 5 BEST QUESTIONS FOR ASHWARD ON MOCHI MARKET’S OFFICIAL TWITTER

1. Question from user @Kruchkova3

What are the major milestones of Ashward this year? Can you share with us some of your short- and long-term goals?

We’ll update our whitepaper as we complete milestones. By far, I can tell you some of our achievements:

Game development: we have casual mode, and Kingdom Guardian will soon be rolled out right after, we are working hard to keep the project on its track, expected to release testnet by the end of this month. In-game features and items updated: Chest, Clan, Arena, Leaderboard, Marketplace and Energy Machine.

Community: our communities is going strong on all social platforms, the global group in Telegram has now surpassed 130.000 members

So far, Ashward has formed partnership with JadeLabs, Procyon Ventures and TrustPad.

We currently started the whitelist for buying NFT Genesis Sales and we have received a huge number of people accessing purchase boxes. Coming up, Ashward IDO will be launched on different launchpads, so we hope that everyone will join us at these upcoming events.

And also, Ashward very first testnet version is expected to set on this March, although it is the testnet version, we are doing our best to complete the finest version possible. So please keep us updated and join the Testnet with Ashward.

Besides, i have some exciting news for you guys is that Ashward soon will have a series event for our community with the most supreme rewards, the official announcement will be update soon

2. Question from user @Packer_AL41

What is the team’s strategy in the bear market? How does the team maintain interest in ASHWARD during a downtrend?

Nothing is easy in the unstable market, however Ashward provides many play mode for example daily / aventure / kingdom guard /….. this may pleasure investors with different taste. Actually in this period of blockchain market, as investors, we are finding new investment opportunity aren’t we? So that we hope Ashward will become an interesting option for invest. Just to remind you, Ashward has free to play mode, investor can provide nft to market for lending.

Support & commitment to communities as well as plan for long term by working with partners that looking to bring more values, not just invest money,
Deal with bad trader by tracing discrepancy tracsactions

3. Question from user @DrwyneJ

What is your revenue model? In which ways do you generate revenue/profit?So many projects just like to speak about the “long term vision and mission” but what are your short terms objectives? What are you focusing on right now?

For a game to maintain the balance, we aim to meet the following criterias:
1st is stable number of players. About this aspect, we will release new game modes, and some especially for busy people

Next is stable token price

And the last criteria i want to mention is the various sources of income for the game. This criteria makes Ashward become a platform for multiple activities, not only game but comprises of entertainment, sponsors, playground, tournament, advertising, mini-game.

I’m glad to say that we collaborated with some launchpads for the IDO round, including Trustpad, Mochilab, Krystal Go and NFTPad.

The IDO on Mochipad will start at 2pm utc on March 17th, so Mochis, save the date and don’t miss out this amazing event.

You can find the details for these events here:
IDO on MochiPad: https://t.me/AshWard_News/245
IGO on TrustPad: https://t.me/TrustPadAnn/1853
IGO on NFTPad: https://t.me/NFTPad_ANN/387

4. Question from user @urigalvin

What will your team do to limit inflation in the game? And what use will the token have in the game?

We minimize the game’s devaluation and maintain the balance between gameplay and game economy using the following mechanisms:

Token: ASC is the only token in the game that serves as both a governance and a utility token. It has a one-billion-unit supply.

There are numerous game activities for players to participate in, allowing tokens to move in the ecosystem.

Maintain a consistent number of players by offering a variety of game types and personalization options. I can tell you a little bit more about the game modes and ways to make money.

We offer 3 primary methods of receiving tokens.
First, you earn rewards by playing the game in pve and pvp modes;
Second, you can put your heroes on the marketplace for sale, lease, and free lending to other players under a revenue share agreement;
And third, you get prizes by farming hero for tokens in Kingdom Guardian mode.

5. Question from user @tenmoonn

Most NFTs games currently suffer low player base due to expensive initial cost for a new player to take part in the game, How does is attracting large group of players? Can you talk some of its features which make it different from other?

With Marketplace, we offer leasing and lending, the later is similar to Scholar model, which have proved it’s effective in titles like Axie Infinity.

What actually counts here is that we are attempting to develop a sustainable gamefi model. This is all about striking a balance between gameplay and game economy.

We believe that Ashward has some advantages that will benefit our players. We plan to deploy on various platforms including: Mobile: Android, iOS Web, Players can start games cheaply by purchasing a hero chest or renting heroes from others on the Marketplace. Also, the game characters, items, and modes are varied to give our gamers more possibilities.

Many games have risen and fallen, but I believe in our team, which includes people who have worked on many nft gaming projects. We are a software firm as well as a game studio, therefore we will remain committed to the game as long as you, the players, and the communities continue to support us.

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In upcoming days, MochiLab will boost our interaction on existing channels to create more practical values for the community, on the other hand, expand new channels such as Tiktok, Youtube…

Let’s look forward to our next information!

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