Programming games with Ruby and HTML5
DevSnack #11: If you’re not having fun… then you’re doing it wrong. How to build games with Ruby and HTML5 for this week’s DevSnack.
Creating a video game is a daunting task. However, making a playable game is not as insane as you might think; it just takes a little bit of time and patience. Here’s a quick guide on how to make a (very simple) video game. No experience needed. See for yourself what Brandon Widder (@BrandonWidder) has to say about it.
Mike Moore (@blowmage) states that the promise of making games is what brought many of us to programming. Games are fun, and writing games is fun. But isn’t game programming hard? Yes, it is. But also no. If you can code a web app you can make a game, especially with an awesome language like Ruby.
In this article, Emanuele Feronato (@triqui) explains how to work with particle effects. There’s nothing as awesome as particle effects. That’s why you should absolutely get Phaser Particle Storm.
Browser games are, in the vast majority, developed using Flash technology, however more and more often we come across HTML5 productions. What is the reason behind the growing popularity of this technology, and why are game creators so willing to sacrifice Flash for HTML5?
From the rise of gamer parents to transparent game design, Keith Stuart (@keefstuart) & Jordan Erica Webber give us a step-by-step prediction of how games will be made over the next five years.
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