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Computer Science Fundamentals

Computer science fundamentals including system design, software development, web, security, database, OS, networking, etc

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Mastering Design Patterns with Examples — Singleton Pattern

10 min readApr 7, 2023

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Photo by Quaritsch Photography on Unsplash

Overview

Singleton Pattern has the simplest structure among all the design patterns, but it isn’t easy to implement it correctly.

The Singleton Pattern is a popular design pattern that ensures a class has only one instance and provides a global point of access to that instance. It is particularly useful when you need to manage a shared resource or control access to a unique object in your application. In this article, we will dive deep into the Singleton Pattern in Java, discussing its key concepts, various implementations, and potential pitfalls.

Let’s take a look at the definition and key concepts of the Singleton Pattern.

The Singleton Pattern ensures a class has only one instance, and provides a global point of access to it.

  1. Ensure a single instance: The class should have only one instance. This is achieved by making the class’s constructor private so that it cannot be instantiated from outside the class.
  2. Provide a global point of access: The class should provide a static method (usually called getInstance()) that returns the unique instance of the class. This method checks if the instance already exists…

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Computer Science Fundamentals
Computer Science Fundamentals

Published in Computer Science Fundamentals

Computer science fundamentals including system design, software development, web, security, database, OS, networking, etc

Larry | Peng Yang
Larry | Peng Yang

Written by Larry | Peng Yang

Software Engineer in Tokyo. Aim to understand computer science very well. www.buymeacoffee.com/yangpeng. www.linkedin.com/in/yangpeng-tech.