[Partnership] NEOPIN signs partnership agreement with Agate
NEOPIN has signed a partnership agreement with Agate, the largest game studio in Indonesia, to establish the Web 3.0 gaming ecosystem on 15 March.
Through this partnership, NEOPIN placed a main bridgestone to the SEA expansion of its own Web 3.0 game ecosystem. NEOPIN will leverage this partnership to expand its own Web 3.0 game ecosystem throughout Southeast Asia, with 8 games already or soon to be onboarded. Major games in the ecosystem will target the Indonesian market with Agate’s support. In turn, Agate will play a key role in bridging NEOPIN’s domestic Web 3.0 gaming partners to the global market.
On the other hand, NEOPIN will proactively support Agate and Indonesian game contents to expand their reach to Korean, Middle Eastern and African markets. Not only limited to the partnership and technical support for Web 3.0 transition from Web 2.0, both parties will cooperate closely to identify opportunities to invest and incubate high-performing global game companies.
About Agate
Agate, founded in 2009, is the largest game studio in Indonesia, currently consisted of over 300 game development talents, taken part in the development of over 300 games in various capacity, and collaborating with over 150 global partners. with over 10 million downloads and 200,000+ Daily Active Users (DAUs). Agate is also taking part in the development of various Web 3.0 game projects, including Mythic Protocol.
About Indonesian Game Industry
Indonesia is a country with the world’s fourth-largest population and ranks 16th in terms of GDP.. According to the “Content Industry Trend of Indonesia” report released by Korea Creative Content Agency (KOCCA), the Indonesian game market is experiencing significant growth with the mobile game market leading the way. With improved online and offline payment infrastructure, the market has been expanded to become one of top 16 in the world. The game industry’s market size is projected to reach $1.3billion, five times greater than the size in 2015. The most notable trend in the market is the launch of various Web3 and NFT-based games, with a competition of Web3 games released in several countries including Korea, China, Singapore, Japan and USA.
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