Change the skybox in Unity in just 3 simple steps
This article demonstrates the way one can change the usual looking sky in Unity to a custom environment.
The exercise uses a skybox in a 6 sided cubed shader. The material on it is by default what we are seeing above. It is just a matter of creating a new material and applying it on the skybox cube.
Please follow this set of steps and it would be a cakewalk to change the sky.
- Create a material in assets and change its’ shader to 6 sided skybox.
2. Keep the image files ready in your assets that you would like to use as your sky. These images can be anything of choice :) Drop each image file into its’ relevant position in the inspector.
3. Once the images are in place, go to lighting manager window and change the default skybox to the new material that you just created.
That should be it :)
Here is the final result of some skybox materials for your reference.
To play around with different skybox images, you can use this asset available for free on Unity store.
Thank you very much