Nerd For Tech
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Nerd For Tech

Into Game Mechanics: Player Navigation

Objective: learn about navmesh, agent and navigation

Yeah you read it correctly: navigation, not movement. What want to achieve in this game is a point-and-click mechanics in which each point of the floor is accessible to the player, but there will also be obstacles (walls, display cases etc.)

… Back to code in this tutorial!




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Daniele Quero, PhD

Daniele Quero, PhD

A professional developer with passion for game developing and skill-growing. A former Nuclear Physics Researcher who changed his life to pursue his dreams

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