DESIGN PATTERNS SERIES
How to manage states with State Design Pattern in C#?
Everything you need to know about State Design Pattern in C# in one place.
The state as a term
At its necessary, we can say that the state can be defined as the condition of something changeable. Early in our education years, we learned standard states of matter — solid, liquid, and gas. We learned that each state has different properties and behaviors.
As software developers, we must take care of the different states of the applications. With more states comes more code to tame them. Without proper design, we can quickly end up in the big world of decision-making statements.
Boolean Flag Pattern
Boolean Flag Pattern is not the official name of the pattern, but I think that a more significant half of you recognize a meaning. When the developer finds out that he can or can’t do something in a particular state, he will introduce a boolean flag and use the…