New Media Interchange #009
Google Announces YouTube Gaming
& LucasFilm Launches the ILMxLAB
This is New Media Interchange where we talk about the media world beyond mainstream television and radio, including podcasting, YouTube, live streaming, gaming and more.
NMI is Hosted by Douglas E. Welch, pioneer podcaster, blogger and writer.
In today’ show…
- Google Announces YouTube Gaming to better serve the second most popular category on YouTube
Part of New Media Interchange #009
Google Announces YouTube Gaming
& LucasFilm Launches the ILMxLABmedium.com
- ILMxLAB opens and adds further validation to the VR market
In a followup on my previous stories on cord-cutting and how today’s entertainment viewing experience is so different from my own childhood, Writing for The Verge, Thomas Rickers declares “My kid doesn’t get TV and she never will.” Rickers experience with his daughter matches exactly with my own experience with my son. They have grown up in a world of almost infinite entertainment possibilities and choice. They don’t have to wait for Saturday morning to watch their favorite shows. They can watch them at the the tap of a finger.
Rickers describes the difference between the entertainment experience of today’s parents and their children
“TV used to be about waiting, so much waiting. Waiting for the CRT to warm up. Waiting a week between the next show or an entire summer for the next season. Waiting until that exact day for shows to begin. Waiting all week for Saturday morning to arrive to watch cartoons. Watching seven minutes of TV and then waiting another two for the commercials to end. For her, TV is instant. Instant on and on demand. She wins. I feel no nostalgia because the “good ol’ days” in reality, sucked.”
Indeed. We need to be very careful of being nostalgic. While there might have been some good aspects about our entertainment past, in reality a lot of the worst parts were caused by technological limitations and not any conscious choice. We simply had no other choice than to wait and even worse, we didn’t even know there could be a better way.
Fund Raising Fraud
In my piece on crowdfunding from Episode 6, I touched lightly on how, as with all projects, there is the potential for fraud, whether malicious or not and it seems the Federal Trade Commission is finally taking some action to protect consumers who want to engage in crowdfunding without getting ripped off.
In the article, “FTC announces it will go after scummy Kickstarter projects that steal backers’ money” from The Verge, it is noted that “the FTC announced it has taken its first action against a fraudulent Kickstarter project, The Doom That Came to Atlantic City, a board game that raised $122,000 from 1,246 backers, but failed to deliver any of its rewards.”
““Many consumers enjoy the opportunity to take part in the development of a product or service through crowdfunding, and they generally know there’s some uncertainty involved in helping start something new,” said Jessica Rich, director of the FTC’s Bureau of Consumer Protection. “But consumers should be able to trust their money will actually be spent on the project they funded.”
This attention from the FTC is great news for the crowdfunding community, as it shows that there will be consequences associated with fraudulent behavior in the crowdfunding space, just as there is in other business areas. Perhaps this will insure that project creators think more deeply and responsibly about their crowdfunding efforts before starting and also act a some deterrent to those who enter crowdfunding for malicious and fraudulent reasons. There will always be a certain percentage of the population who will have no qualms about ripping people off, but at least now we are seeing some action to punish them when they do so.
“Part 1 of an Interview with Eric Rochow”
We talk about his long running show GardenFork.TV,
his Labrador Co-Stars, and the Past & Future of New Media
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