NGXS with HMR Plugin
Introduction
Hot Module Replacement (HMR) is a Webpack feature to update code in a running app without rebuilding it. This results in faster updates and less full page-reloads. You can read more about HMR by visiting this page.
How does it work?
HMR is a way of exchanging modules in a running application (and adding/removing modules). You basically can update changed modules without a full page reload.
From the app view
The app code asks the HMR runtime to check for updates. The HMR runtime downloads the updates (async) and tells the app code that an update is available. The app code asks the HMR runtime to apply updates. The HMR runtime applies the updates (sync). The app code may or may not require user interaction in this process (you decide).
From the webpack compiler view
In addition to the normal assets, the compiler needs to emit the “Update” to allow updating from a previous version to this version. The “Update” contains two parts:
- Update manifest (json)
- One or multiple update chunks (js)
The manifest contains the new compilation hash and a list of all update chunks. The update chunks contain code for all updated modules in this chunk (or a flag if a module was removed). The compiler additionally makes sure that module and chunk ids are consistent between these builds. It uses a “records” json file to store them between builds (or it stores them in memory).
From the module view
HMR is option feature, so it only affects modules that contains HMR code. The documentation describes the API that is available in modules. In general, the module developer writes handlers that are called when a dependency of this module is updated. They can also write a handler that is called when this module is updated. In most cases, it’s not mandatory to write HMR code in every module. If a module has no HMR handlers, the update bubbles up. This means a single handler can handle updates for a complete module tree. If a single module in this tree is updated, the complete module tree is reloaded (only reloaded, not transferred).
From the HMR runtime view
Additional code is emitted for the module system runtime to track module parents
and children
. On the management side, the runtime supports two methods: check
and apply
.
A check
does a HTTP request to the update manifest. When this request fails, there is no update available. Elsewise the list of updated chunks is compared to the list of currently-loaded chunks. For each loaded chunk, the corresponding update chunk is downloaded. All module updates are stored in the runtime as updates. The runtime switches into the ready
state, meaning an update has been downloaded and is ready to be applied.
For each new chunk request in the ready state, the update chunk is also downloaded.
The apply
method flags all updated modules as invalid. For each invalid module, there needs to be a update handler in the module or update handlers in every parent. Else the invalid bubbles up and marks all parents as invalid too. This process continues until no more "bubble up" occurs. If it bubbles up to an entry point, the process fails.
Now all invalid modules are disposed (dispose handler) and unloaded. Then the current hash is updated and all “accept” handlers are called. The runtime switches back to the idle
state and everything continues as normal.
Enabling HMR in Angular
In order to get HMR working with Angular CLI we first need to add a new environment and enable it. Next we need to update the bootstrap process of our app to enable the @angularclass/hmr module.
Add environment for HMR
Create a file called src/environments/environment.hmr.ts
with the following contents:
Update src/environments/environment.prod.ts
and add the hmr: false
flag to the environment:
Update src/environments/environment.ts
and add the hmr: false
flag to the environment:
Update angular.json
to include an hmr environment as explained here and add configurations within build and serve to enable hmr. Note that <project-name>
here represents the name of the project you are adding this configuration to in angular.json
.
Add the necessary types to src/tsconfig.app.json
Run ng serve
with the flag --configuration hmr
to enable hmr and select the new environment: $ ng serve --configuration hmr
Create a shortcut for this by updating package.json
and adding an entry to the script object:
"scripts": {
...
"hmr": "ng serve --configuration hmr"
}
Add dependency for @angularclass/hmr and configure app
In order to get HMR working we need to install the dependency and configure our app to use it. Install the @angularclass/hmr
module as a dev-dependency: $ npm install @angularclass/hmr --save-dev
Create a file called src/hmr.ts
with the following content:
Update src/main.ts
to use the file we just created:
Starting the development environment with HMR enabled
Now that everything is set up we can run the new configuration:
$ npm run hmr
Problem
Actually, there is no real hot reload in Angular. This appeared to be promising, but after trying a simple test, this isn’t actually doing true hot module reloading.
By default HMR automatically loses state, no matter which framework you use, unless you’re using something like Redux state. So yeah, it’s default behavior way no worries!
Preserve state during hot reload
To make HMR work as need the way our team developed a plugin. At today’s number, the plugin is in beta version, so you can install it in this way:
$ npm install @ngxs/hmr-plugin --save-dev
Official release is planned in version 3.4.0.
What’s next
You just need to do the following: remove the hmr.ts file, and update the main.ts:
Enjoy your HMR with NGXS
How does it work?
NGXS HMR Lifecycle
If you want to do some modifications to the state during the hmr lifecycle you can use these built-in actions. They will not be executed in production.