How we used Facebook ads for choosing a game design style
Hi, I am Dima, indie designer for Nirvana game. Firstable, I am the designer and not painter. Dispite I love drawing, I am more familiar with a user interface. I know the profit of AB testing and data-based design decisions. Want to share experience how we choose a game design with AB testing and not by disputes.
Inspiration reference was Reigns with minimalistic and simple style. Our gameplay is more comic, so we thought South Park style may fit our game better. And I started with creating different mockups.
Usually, I never stop on just one option, this time I created a game design in 4 different styles.
(I know that I am not great painter, but Nirvana is the text game, so avatar has secondary role. Otherwise we would try to get somebody like Denis Zilber or Beny Gross)
Doron liked a lot south park style. Shay liked the digital clean style. I liked pixel art and hand drawing styles. It was a bit hard choice.. We make the game for players, so we decided to let them choose by running real AB test on Facebook ads and checking which banner will get more clicks.
We spent something about $15, reached about 3200 gamers and here are results.
Advertising on Facebook is great way to figure out, not just what design to choose, but what’s your target audience, womens, males their ages and interests. Also this is a good way to check how much players are interested in playing your game.
Thank you for reading, if you have any question and thoughts feel free to leave comment.