Let’s Talk About UX |Principles of User Interface Elements

Vivek Ramachandran
NYC Design
Published in
2 min readFeb 23, 2019

Let’s Understand the Principle in User Interface Elements.

Let’s start the talk,

The Principle of UI Elements and Design Model is intended to improve the interface to the user, But improving is not an easy job. It’s long infinite road process, Everyday you will find the challenge in making the new trending user interface design.

In Simple word, Designs doesn’t have the End. You can’t build the Permanent Design of anything that made for the Markets.

First, Understand the Interface design. Let’s start with the basic interface design Example,

A Source from Researchgate.net

Did you understand the Image…? Of Course, you’re…

Everything is Interface designed. The Design industry is billions business now, many companies investing millions to make their product better than others. Know one thing..? Always the victory depends on the Good Interface Design, Marketing Strategy, and Modern Science and Technology Development.

Let’s go little deeper by understanding the Principle of User Interface Design and Elements,

The structure principle: Design should organize the user interface purposefully, in meaningful and useful ways based on clear, consistent models that are apparent and recognizable to users, putting related things together and separating unrelated things, differentiating dissimilar things and making similar things resemble one another. The structure principle is concerned with overall user interface architecture.

The simplicity principle: The design should make simple, common tasks easy, communicating clearly and simply in the user’s own language, and providing good shortcuts that are meaningfully related to longer procedures.

The visibility principle: The design should make all needed options and materials for a given task visible without distracting the user with extraneous or redundant information. Good designs don’t overwhelm users with alternatives or confuse with unneeded information.

The feedback principle: The design should keep users informed of actions or interpretations, changes of state or condition, and errors or exceptions that are relevant and of interest to the user through clear, concise, and unambiguous language familiar to users.

The tolerance principle: The design should be flexible and tolerant, reducing the cost of mistakes and misuse by allowing undoing and redoing, while also preventing errors wherever possible by tolerating varied inputs and sequences and by interpreting all reasonable actions.

The reuse principle: The design should reuse internal and external components and behaviors, maintaining consistency with purpose rather than merely arbitrary consistency, thus reducing the need for users to rethink and remember.

Thanks for reading…!

Special Thanks: Usability.gov, Wikipedia, Interaction Design, Coursera.

New Stand: I’m Starting a new Stories called “Let’s Decrypt the Designs” is about the Popular Brand designs and their marketing strategies will decrypting here…

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Vivek Ramachandran
NYC Design

Visual & Experience Designer | Brand Strategy and Business of Design Consultant | Blogger & Foodie :-)