Tesla Outrun Mode

Ankit Karnany
The Observables
Published in
3 min read4 days ago

Marketing Strategy Project for University Creative Coding Course

Outrun Mode

Problem Statement

Develop a marketing campaign using creative coding to create a meaningful and interactive experience for current and potential Tesla users. The project should utilize the canvas in JavaScript to achieve this goal.

Research

Our research began with a visit to a Tesla showroom, where we experienced a Tesla firsthand. The standout feature inside the car was the large touchscreen dashboard. Tesla users enjoy showcasing their vehicles, especially the various easter eggs hidden within the dashboard. These unexpected and impactful features significantly enhance the user experience. The most memorable easter egg in the Model X was the light show, where the doors danced to music while the headlights flashed in sync.

Visit to a Tesla showroom in Barcelona

Ideation

From our research, we identified the dashboard as the ideal canvas for our project. We brainstormed various experiences we could create and concluded that an easter egg providing a concert-like experience inside the car would be the most engaging. Our concept includes music visuals on the screen, synchronized with the car’s internal lights, creating an immersive and dynamic environment.

Final Concept

For the music visualizer, we decided to use a Synthwave retro theme and create animations on the canvas. The terrain would be made of grid lines moving in 3D, giving the feeling of riding through a landscape, while the mountains would be composed of rectangles that animate based on the music beats. To enhance the concert-like atmosphere, we decided to synchronize the car’s internal LEDs with the music beats. To demonstrate this, we planned to create a small 3D model of a Tesla and connect it to an Arduino with LEDs inside.

Laser Cut Model Blueprint

Synthwave Retro Theme

We created a 2D canvas to draw the background, grid lines, sun, and beat mountains. The grid lines moved by changing the yOffset, and the beat mountains had a decaying height amplitude based on the music beats. The LEDs blinked in three different patterns based on the beat intensity.

Arduino Integration

We built a Node.js server to create a socket I/O connection for the front end. Using the Johnny-Five library (JavaScript Robotics & IoT Platform), we established a connection with the Arduino board.

Dashboard and Arduino lights

Demonstration

On demo day, we showcased our project with a fully functional music visualizer, synchronized LED lights, and a 3D model of a Tesla. The response was overwhelmingly positive, with users praising the immersive and engaging experience.

Demo Day

GitHub Repository

For more details and to view the project code, visit our GitHub repository.

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