Today Ontology, a new high-performance public multi-chain project and a distributed trust collaboration platform, officially announced its cooperation with Cocos, a one-stop mobile game development solution platform. Both parties will co-build a gaming developer ecosystem and support gaming access experience on the Ontology main chain.
Cocos is a cross-platform, open-source free mobile game engine launched by Chukong Technologies. It integrates game editor Cocos Creator, global open-source engine framework Cocos2d-x, and other frameworks and tools. It includes the full process from creating a new project, to production, to launch. It has many advantages such as high compatibility, high performance, a platform for using and sharing games across platforms, small-sized gaming packages, and more.
Building the connecting bridge between the real economy and distributed digital systems is part of Ontology’s core strategy. Cocos will work with Ontology on the research and development of blockchain applications. Cocos will provide technical services to build an application and development platform for blockchain applications, deploy operating environments for blockchain games, and support a more complete gaming experience with operating efficiency. With Ontology’s chain network, Cocos and Ontology will co-build the distributed trust ecosystem in the gaming industry.
Cocos has been committed to monetizing content in the digital world, with a vision that content producers can establish a consistent value system with consumers. Cocos-BCX, its decentralized application and production, management, and transaction platform for digital assets, strives to provide game developers with ease of use and complete blockchain gaming infrastructure, including a visual development suite and chain ecosystem. Ontology’s high performance, customizable blockchain framework can effectively achieve modularized and customizable support for Cocos service chains, to enable developers to complete blockchain game development and applications efficiently and quickly.
At the same time, both parties will cooperate in depth on product and technology promotion, information sharing, ecosystem and community construction, and other areas. Cocos will provide tokens for the Ontology Foundation, and promote products, technology, and services to Ontology verified game players/developers via user airdrops. Cocos introduces game content and developers to Ontology’s ecosystem and provides support to Ontology’s technologies. Both parties will also cooperate on brand and community marketing on a global scale.
Cocos-BCX Principal CHEN Haozhi said:
“Cocos’s vision is to monetize the digital world’s content, where content producers can build a consistent value system with content consumers. We hope to keep data and rules transparent, and have an open, just, and fair environment for game players and developers to ensure their assets can be preserved in a safe, decentralized, and long-term manner. We believe Ontology’s rich experience in the blockchain industry can provide strong support to us and help Cocos to realize its vision”.
LI Jun, Founder of Ontology, said:
“The cooperation with Cocos represents an extension of Ontology in real game scenarios. The digital assets economy model carried by blockchain technology can help developers and players achieve high convergence of interest and provide convenient and decentralized distribution channels. Ontology will work with Cocos to build a more complete gaming infrastructure, improve development efficiency of game developers, make sure that game players’ assets are effectively guaranteed, and create a mutually beneficial situation and new developer ecosystem in the game industry”.
Cocos is a cross-platform, open-source free mobile game engine launched by AnySDK. It has many advantages such as high compatibility, high performance, multi-terminal platform use and sharing, small-sized gaming packages, and more. It’s a one-stop solution for mobile game development.
Cocos now has 1.1 million registered developers around the world and 300,000 monthly active developers across more than 200 countries and regions. Games developed on the Cocos engine cover all game types on the market, which accounts for 30% of global market shares and 45% of Chinese market shares. It’s the world’s first mobile game engine.