Dragon’s Crossing — Town Hall 3 (Summary)

Gatreno
Dragon’s Crossing
2 min readMar 24, 2023

Hosted by Granite, featuring developers Deltoidpunch and Dee.

For those who didn’t watch Dragon Crossing’s Town Hall 3, here’s a quick summary:

  • The game will be secure. The team is following industry standard security practices to ensure the backend isn’t attacked. (21:27)
  • The state of the game will constantly be saved. If you lose connection or refresh the browser, you will be reloaded exactly where you were before. (28:02)
  • If you’re in certain locations, you can only access certain locations. You won’t be able to access a location you’re not allowed to by typing in the url. (28:23)
  • You will be able to drag & drop items in your inventory to organize them. This will be similar to Runescape’s banking system. (31:06)
  • I got a shout-out lol. Thank you @DeltoidPunch! (32:23)
  • The game won’t have a native mobile app at launch, but maybe in the future. A progressive web app could be developed where you can download it from the browser and it will run similar to a native mobile app. (32:32)
  • The game is optimized to work on multiple sizes of screens. You can play it on desktop, laptop, tablet or mobile device and the screens will fit appropriately. Playing on desktop will be the most ideal. (32:55)
  • The gameplay is not on-chain, it is server side. All the assets’ ownership are on-chain. You don’t have to submit a MetaMask transaction for everything you do. (36:55)
  • The Dragon’s Crossing website will launch Monday, March 27. (39:58)
  • Here’s a new Whitelist opportunity: (41:36)
All questions are going to be related to the content that has already been revealed.

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Gatreno
Dragon’s Crossing

Combining my love for gaming and web3 technology to explore the possibilities and potential of this exciting space.