Creating & loading custom data in Godot/C#
Let’s create our own resource types to improve our tower defense game!
Published in
12 min readJan 4, 2023
A few weeks ago, I discussed the fundamentals of creating a 2D tower defense game in Godot and C#. We saw how to setup a basic top-down scene with ships popping regularly from one side, which move along a given path to reach the other end, and with a simple UI to create…