Creating & loading custom data in Godot/C#

Let’s create our own resource types to improve our tower defense game!

Mina Pêcheux
CodeX
Published in
12 min readJan 4, 2023

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A few weeks ago, I discussed the fundamentals of creating a 2D tower defense game in Godot and C#. We saw how to setup a basic top-down scene with ships popping regularly from one side, which move along a given path to reach the other end, and with a simple UI to create…

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Mina Pêcheux
CodeX
Writer for

I’m a freelance full-stack web & game developer. I’m passionate about topics like CGI, music, data science and more! Find me at: https://minapecheux.com :)