2018 A Year In Review

Minh Do
Etheremon
Published in
3 min readJan 16, 2019

In this article, we will give a brief look at the blockchain technology overview in general and Dapp games in 2018.

2018 ICO volume is already triple that of 2017, but the step-down in growth in the second half of 2018

Although the market is still volatile at the end of the year, 2018 is still considered a good growth year of Blockchain and shows of technology of maturity

The first sign of development, that is value. Ethereum especially is proving itself to be the biggest network of decentralized applications to be created, many of which are raising funds through ICOs.

According to Coinschedule, in total, 1072 ICOs with a total volume of more than $21.4 billion have been registered in 2018. In comparison, in 2017 there were a total of 453 ICOs with a volume of just over $6.5 billion. This was indicated that Initial Coin Offerings (ICOs) are booming despite the price collapse of cryptocurrencies. As more money is raised, bigger and better platforms will be built. And so on, and so forth, reinforcing Ethereum’s value at an exponential rate.

For the NFTs projects, the market growth from 3 major projects in early 2017 to a bigger ecosystem. So far, there are 1372 active Dapp project was listed on Dappradar.

According to Coingekco, 2018 is the year of gradual slowdown on the CryptoKitties marketplace after a huge spike in volume in 2017.

Etheremon glad to maintain the highest position of DAU on DAppradar, showing the commitment and active of the community of players.

The year of Ethereum’s technology of maturity

The second point we must mention, that is development and change of decentralized applications technology in the past year. As we are still early in blockchain’s development, these fits and starts in its maturation have always captured the public’s attention

We have already awarded significant benefits of blockchain, including greater transparency, enhanced security, improved traceability. However, scalability is still one of the main roadblocks to the business adoption of blockchain technology. 2018 is the first steps towards solving these problems were rolled out.

One of the first solution requires changes to be made onto the codebase of the actual blockchain. The first of these is sharding, where databases are partitioned breaking down or dividing the blockchain into small, manageable parts. Thereby increasing processing output across the board. Sharding is proposed to be implemented once Ethereum moves to a Proof-of-Stake model, most probably in 2020.

Second scalability solution is moving some processes into “off chain” to save space and reduce network congestion. With “off- chain”, that can do some processes the transaction instantly before it’s written to the blockchain later. Gaming industry are considered an early adopter of blockchain, also shows initiative and quick-witted on solve the blokchain’s biggest issue. One of the typical examples is in Jun 2018, Etheremon was announced to bring battle “off-chain” to offer players better experience. For the long term solution, Etheremon will work with the Zilliqa team to explore Zilliqa as a scalability solution for Etheremon.

Besides, more advanced applications of collectible blockchian games were introduced and developed in the past year. From the usual collectible blockchian that game is collecting item/monsters to trade and make a profit, players can now choose more game features such as battle, training or putting their monsters on an adventure to earn free gifts via joining into Etheremon’s word.

2019 promises more changes and more interesting features in gaming industry. Stay tuned for more!

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Minh Do
Etheremon

Jolly Marketer — Have Fun & Be a Child ;)