The Impact of Short Retrospectives on a Weekly Basis

Daniel F Lopes
Paper Planes
Published in
2 min readOct 23, 2019

This year I’ve experimented a different approach to Retrospectives: instead of doing them only after a big incident, or after a milestone was achieved, me and my team started doing Retrospectives on a weekly basis, as part of Weekly Meeting (what in Scrum it’s called Sprint Review + Sprint Planning).

It usually takes between 15 and 30min, and the results have been quite positive, with improvements, even if very small sometimes, being highlighted and applied every single week.

The consequence of applying this is a cycle of continuous improvement that creates a compounding effect: we’ll get exponentially better as time progresses. Of course, in real product life, how this evolves is more nuanced than pure math. But the principle still applies: we’ll get exponentially better.

It doesn’t mean every week we have relevant aspects to highlight: the amount of improvements to implement, or positive aspects that we take note, eventually slow down as the team gets full-steam. Or, of course, until an incident or a big change kicks in.

But there’s almost always something to highlight from the previous week if we take 10 min to really think about it. Actually, that’s why I share the Retrospective document before the Weekly meeting — so that people can take their time to reflect and write them on the doc.

The other advantage of this process is that it makes Retrospectives more natural and less painful than having to schedule 2 hour meetings every 2/3 months, to discuss past events that the team has difficulty to recall.

With Weekly Retrospectives, the team is continuously reflecting, learning, and improving on their work methodology and techniques. And they are applying it quick enough, so that that the positives have a quick impact, and the negatives don’t become a too big of a problem.

It has honestly been one of the best quick wins applied to the process of products we are working on, and will surely stay for the new ones to come.

I’m Daniel, Product Manager at Whitesmith. Paper Planes is a place where I reflect my experiences and learnings on the craft of Product Management, and where I share them with my team and community.

If you enjoy these, please show your love by tapping the clap button!
You’re also welcome to follow me on
Medium or Twitter!

--

--

Daniel F Lopes
Paper Planes

Physics Eng turned into Product Manager, with deep interest in applied AI. // Product & Partner @whitesmithco 🚀, Co-founder & Radio DJ @radiobaixa 🎧.