Paradis is a first person survival horror game set in a luxury interstellar resort…
I finished the base of the flashlight. Here are a few process shots of the model along with the reference image.
The bar was an interesting setup. Here are the reference sketched out by Andreas and modeled by me.
A final render of the flashlight
finished baking the high poly details onto the low poly model. normal maps are finished
finished modeling the base for the flask, starting detailing now for the low poly
These were the top 10 stories published by Paradis Game Developmet in 2014. You can also dive into monthly archives for 2014 by using the calendar at the top of this page.