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20 Years Ago, John Romero’s Daikatana Nearly Destroyed Doom’s Legacy

John Romero at Milan Games Week 2016 (Photo by Rosdiana Ciaravolo/Getty Images)

Daikatana should’ve been a slam dunk, with a superstar lead designer, unlimited budget, and a talented team ready to blow the gaming world away. But internal strife led to a lackluster final product. Here’s what happened.

By K. Thor Jensen

On May 23, 2000, all the pieces were in place: the superstar lead designer behind…

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