I got 10 chances to hit an enemy AI in Counter Strike: Global Offensive — first on a 60Hz monitor and then on a 360Hz one. Not surprisingly, the latter had a bit more of a kick.
Ever wondered if your monitor could actually make you a better gamer? Well, so did Asus and Nvidia, which is why this year at CES we got an introduction to the world’s first 360Hz gaming monitor.
Though the monitor still has no price, release date, or even an official name, we got a chance to test it out for ourselves in Nvidia’s suite, where I was given the chance to test my shooting skills against dozens of other members of the press from various outlets around the world.
In order to really get a feel for all the benefits that the most competitive esports-focused gamers could get from an upgrade to 360Hz, Nvidia set up two monitors side by side (one 60Hz and one 360Hz) running the same test on Counter Strike: Global Offensive. In a true measure of speed and agility, players were equipped with an AWP sniper to shoot down one of the most infamous halls in gaming history-double doors on Dust II. This iconic shooting lane is where championships have been won and lost, which makes it the perfect avenue to separate the 60Hz players from the 360Hz.
The test worked like this: at random intervals, an enemy AI would jump between the two doors a total of 10 times. Players would then have to see how many times they could get a hit on the bot on the 60Hz screen, and how many hits they got at 360Hz.
On my first run at 60Hz (with about six Nvidia reps and other press watching), I scored a resounding zero out of 10 shots hit. My confidence shaken, an Nvidia rep reassured me that not even the top players in the world did well on this test, with pro player n0thing only getting two out of 10 at 60Hz.
Once I was transferred over to 360Hz, however, I felt unstoppable. Through multiple runs I scored an average of six out of 10 shots, which for the math whizzes out there, is a 600 percent increase in performance.
Now of course, it’s obvious that the jump from 60Hz to 360Hz would be much more substantial than what you might see in jumping up from say, 144Hz or 240Hz, but unfortunately I wasn’t able to test that delta as the only side-by-side test was the 60/360Hz split.
Personally I’ve been playing games like CS: GO at 120Hz for years on my Acer Predator X34, and from a feel standpoint alone I can say that I definitely felt a much faster sense of responsiveness and quickness to my target than I do on my monitor back home.
At our meeting with Asus, a rep told me that 360Hz is just the beginning of what the company calls its “road to 1000Hz,” so who knows? Maybe in a few years I’ll be looking back at 360Hz and wondering how I ever played on a monitor so “slow,” and scoring 10 out of 10 every time.
Originally published at https://www.pcmag.com on January 9, 2020.