Epicurus and Harvest Moon

omputer or video games tend to glorify worlds of grande adventure. There’s Mario traversing magical landscapes of deserts and pyramids, boarding airships, and going down pipes that lead to dungeons and seas, all in his quest to save Princess Peach Toadstool from the dragon Bowser. Or perhaps you suit Samus Aran in her high-tech suit so she can travel the galaxy, fighting space pirates and metroids. Or you form a party of fighters, thieves, and magic users to go on long adventures, fightings monsters until you’re strong enough to fight godlike villains in the mystical worlds of the Final Fantasy series.

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Exploring video games from a philosophical and artistic perspective.

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Jonathan Scott Griffin

Independent author and freelance writer who is working on getting a book published.