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Exploring video games from a philosophical and artistic perspective.

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Preserving an Art: Why I Dislike “Most” Game Remakes and Remasters

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Remakes are all the rage today in the gaming world. In truth, remakes and remasters are nothing new. Ever since the advent of the personal computer and video game consoles, programers have been returning to their classics in order to give them a fresh coat of paint by improving the sounds, graphics, extra story, and sometimes gameplay mechanics.

To be honest, for a while, it didn’t bother me. It was a fun and novel concept. But in the past fews years, I’ve felt like it’s been overdone to the point that we are on the road to missing the beauty of retro sound, graphics, and mechanics.

A screenshot of StarTropics. Exploring a dangerous cave. StarTropics is property of Nintendo.

The Key Difference Between Gamers and Cinephiles

It’s an interesting dichotomy that when it comes to these two mediums that gamers love remakes and remasters while cinephiles prefer to preserve old movies in the way they were filmed. Whereas many gamers want old classics to be updated with superior graphics, better sound quality, improved mechanics, and sometimes extra quests and storylines, most cinephiles want to keep old black and white movies in black and white and to keep old practical effects.

The classic Star Wars trilogy is a prime example of many film buffs lamenting the adding in of CGI to the special editions. And not just the Star…

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Philosophical Gamer
Philosophical Gamer

Published in Philosophical Gamer

Exploring video games from a philosophical and artistic perspective.

Jonathan Scott Griffin
Jonathan Scott Griffin

Written by Jonathan Scott Griffin

Independent author and freelance writer who is working on getting a book published.

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