Top 4 Principles of Software Product Design Ethics

Successive Digital
Pixians
Published in
3 min readJan 29, 2020

Introduction

A product designer is a job title that is completely changed over the past six to ten years. Product designing is shifted from designing physical products to designing information architecture, interaction, UI, and UX.

These days, product designers design the system, the process, and the interface of products. Therefore, they are digital architects who build the tools and services and strengthen the modern economy.

Before few years, the effect of poor design was minimal, but today the scenario is completely changed. If there is a single keystroke change in Facebook’s algorithm, then it can influence millions of people who use it.

In this blog, we will discuss the top four principles of software product design ethics that everyone from founders to junior designers should follow to build an ethical software product.

  1. Continuous Improvement

It is one of the most important principles of software ethics. A software development company should commit to shipping the good code. It means they should have the foresight to imagine how end users will use code. So, the software developers will not have to do the top create breaking changes in the later version. This principle emphasizes the importance of testing everything before the final release of the software. One tactic is to identify the customer journey of software users, map these user stories, and create unit tests that will check user stories as each component is built out.

2. Graceful Degradation

The main objective of this principle is the ability of software to maintain limited functionality even when the larger portion of it has been destroyed. It is an essential principle of software ethics that means to return fewer data rather than none and make use of an adaptive interface so that it can provide a clear signal of what data and functionality are available. It helps developers to create more robust and resilient solutions that are flexible enough and able to withstand sudden shocks.

3. Radical Distribution

This principle suggests that a software developer should not just distribute data centers but team, tasks, and resources as well. When he/she distribute software tasks across a team, he/she should ensure that software product as a platform of microservice is connected via APIs. Therefore, each team can work separately on their functionality independently.

4. Components as Well as Solutions

The fourth principle of software product design ethics comes from a microservice approach. This principle states that while shipping a completed software product, the software company ships components, not just solutions. By shipping components, everyone is more profoundly involved in the value chain. But tech that converts users into pure customers leeches out value from the market.

Conclusion

Concisely, companies should follow the above-discussed software product design ethics that support human society and product designers. Software developers and designers need to initiate a conversation about the ethics of web design that includes how they define and measure goodness and rightness in the digital kingdom. Therefore, it is important to discuss responsibilities, decisions, and consequences at every stage.

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Successive Digital
Pixians

A next-gen digital transformation company that helps enterprises transform business through disruptive strategies & agile deployment of innovative solutions.