Patch Notes
Published in
3 min readMay 16, 2022
Version 0.12
🚨 Patch Version 0.12 ( Live: May 16th, 2022 6:26 PM PST)
BALANCE:
- Lord of the dead: Change scaling of dead bodies to damage (starts strong but then scales damage slower than before)
- Made several boss-type mobs less polite about picking attack locations with other AI
- Fixed TRex not being able to connect with its intended attack targets reliably
- Raptors now have a heavy attack
ANIMATION:
- Adding Scared Idle for Evermore Cadet NPCs who are lost
- Modified Barbarian Leap buildup animation
- Extended Idle animations when in Inventory Screen
- Swapped various animations in abilities to match the abilities better
GAMEPLAY:
- Players can now loot items while sprinting
- “Invert mouse” option has been added to settings for all your inverted players
- Buffs granted from emotes around trees will now persist longer
- A new “return to town” item has been added to the game
- When performing emotes, weapons will now “phase” in and out when they are hidden/unhidden
- Holding ALT while sprinting allows you to rotate the camera around the character without changing direction
- Botanical research flowers now turn blue on interaction start and fade out on interaction end
- The Whirlwind ability has been changed to be more responsive to the player’s button release
- Camera shake on exploding enemies has been strengthened
ART:
- VFX — Each collection of cosmetic NFTs now has a new unique particle system associated with it. Your NFTs now look cooler :)
- VFX — Mage staff swing particles have been improved
- VFX — Melee swing particles have been improved
- VFX — Time Warrior ability “Lord of the Dead” has a new range indicator and a new effect on players to better show its functionality.
- Fixed issue with skylight in Time’s End lighting. Some settings had been altered, causing the shadows to be too dark.
LEVELS:
- A new “Desert” adventure tileset has been added to the game, and higher-level portals leading to it have been added to Time’s End
- New breakable objects have been added to Time’s End and elsewhere
- Adventure instances now have zone names
UI:
- Added Inventory filter for items that are not equip-able
- Item requirements text now wraps
- The Portal icon has been updated and will now appear on the compass
- Picking up gold will now display the amount picked up in the notification bar
- Players can now unequip items by right-clicking them
- Party invites will now persist on-screen for longer, so they are more obvious
SOUND:
- Fixed no sound playing on items moved in bags
- Added sound when unequipping items
BUG FIXES:
- Fixed several instances of impact and explosion particle effects being oriented incorrectly
- Fixed an issue with Party chat notification not being cleared properly
- Show the name of the last zone you entered and didn’t leave when leaving a zone
- Fixed issue with Dual Wield Swords sometimes playing the wrong Heavy attack
- Fixed some cases where boss battles did not end up with any bosses spawning
- Fixed some instances of portals spawning in the ocean
- Fixed some cases of pocket watch icons disappearing when attempting to drop with ctrl
- Fixed an issue that caused the icon and name of full heal to be different in the skill tree and the hotbar.
- Fixed the chat prompt being closed if only one word was typed in
- Fixed some abilities not been shown when changing timepieces
- Fixed lower level mobs summoned by summoner mobs not ‘decaying’ with time as intended
- Fixed dead/spectating players being considered “idle.”
- Fixed some issues that could cause assets around portals to be sunk into the ground
- Fixed an issue where zone names would be displayed twice
- Fixed drinking potions while not holding any weapons
- Fixed an issue that caused some skill information not to be accurate
- Fixed an issue where Trash/Favorite icons disappear when swapping equipment with right-click
- Fixed pocket watch gears not displaying “cant equip” X when changing timelines
- Fixed some issues that could cause players with extensive inventories with many pocketwatches+bags to appear without equipment for themselves, but correct to other players
- Fixed issues related to canceling connections to servers
PERFORMANCE OPTIMIZATION:
- Fixed AI objects for fauna in the overworld accumulating over time and eventually slowing down Time’s End server instances
- Several other server performance optimizations for AI, weather, and others