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Justin Bailey ------
Apr 16, 2020

Fig Pays Out More to Investors in 2019 Than All Previous Years Combined

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Go to the profile of Justin Bailey ------
Justin Bailey ------
May 1, 2019

Fig Announces Positive Investor Returns for the Second Straight Year

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Fig
Nov 12, 2018

Congratulations to inXile and Obsidian!

As you may have seen, Microsoft has announced its intention to acquire inXile and…

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Fig
Aug 28, 2018

Starflight 3: Universe Is Funding on Fig

The Next Official Sequel to Starflight is Here!

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Fig
Mar 16, 2018

Fig Investment Returns Announced!

Last year was a milestone year for Fig! In addition to heavy-hitting campaigns like Pillars of Eternity II and Phoenix Point, we also saw our first games come to market, and paid out our first investor returns. From the very beginning, a core part of our vision has been…

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Fig
Nov 30, 2017

November Wrap-up      

November Wrap-up

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Fig
Oct 31, 2017

October Wrap-up

Happy Halloween! We’re wrapping up another busy month as we unwrap Halloween candy and cram it into our faces. This month was filled with ups and downs, lots of work and lots of fun, too! Let’s start by checking out some of the developer updates from this month:

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Fig
Sep 29, 2017

September Wrap-up

Earlier this month, we attended PAX West in Seattle, where Swery hosted a panel to announce The Good Life campaign! If you weren’t able to see the panel in person, you can catch it on Twitch.

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Fig
Aug 31, 2017

August Wrap-up

It’s our anniversary! This month marks two years since Fig launched its first campaign and we have some highlights to share with you, plus some info about upcoming events!

  • We published our first game, Kingdoms and Castles, and used all the marketing data we’ve accumulated to…
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Fig
Jul 31, 2017

July Wrap-up

July has been a super busy month here at Fig! Not only have we launched a couple of brand new campaigns, we’ve also hit a HUGE milestone. This month we released not just one, but TWO Fig-funded games! Kingdoms and Castles from Lion Shield and Solstice Chronicles: MIA by Ironward are now available for…

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Fig
May 30, 2017

Video Games’ Creative Cul de Sac and How to Get Out of It

I first fell in love with video games when I was 8. That was when my dad brought home an Apple IIe. I loved the fact that I could write a program, and this story would come out the other side. It was a landscape of endless…

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Fig
Feb 16, 2017

Announcing The Fig Finishing Fund

A new way to support developers with final polish, localization, marketing and fees for platforms like Steam Direct

At Fig, we’re continually looking for opportunities to remove the barriers to entry for developers to unleash their creativity…

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Fig
Jan 9, 2017

Thank You for an Incredible Year!

Thanks to you and thousands of other game fans throughout the world, we were able to cap off a truly amazing 2016. Fig.co hosted four of the top 10 biggest crowdfunded video games of 2016. Those four titles accounted for nearly two-thirds of the total amount of the…

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Fig
Sep 29, 2016

We’re SEC Qualified: Let the Games Begin!

I am excited to share with you that Fig Publishing Inc. has just been qualified by the U.S. Securities and Exchange Commission (SEC) to sell Fig Game Shares — PSY2 for Psychonauts 2.

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Fig
May 10, 2016

Cliff Bleszinski Invests in Fig!

Esteemed developer, industry supporter and all around great guy, Cliff Bleszinski has invested in Fig, pledging to help us bring ambitious new projects to life through equity and reward-based crowdfunding. We are super excited to welcome Cliff, a believer that Fig can…

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Fig
Oct 21, 2015

Welcome to Fig!

As someone who’s been entrenched in the gaming industry for the past decade, I’ve been able to watch the evolution in game development and financing models that have fundamentally changed the way in which games are brought to market.

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