“Star Trek Fleet Command” Reveals Why We’re Doomed and How We’ll Save Ourselves

Group psychology is terrifying and wonderful

Eric Sentell
Politically Speaking
8 min readDec 14, 2021

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Star Trek Fleet Command interface on a mobile device. Screenshot by the author. Look at all the buttons STFC wants you to check.

In June 2021, my six-year-old son (now seven) talked me into downloading the mobile game, Star Trek Fleet Command. He wanted to play the game on his iPad while I played it on my phone.

The game turned out to be too complex for him, but I’ve been obsessed — okay, addicted — since July 2021.

Star Trek Fleet Command, or STFC, hooks players with “gamification” techniques based on good ole’ fashioned operant conditioning.

But I’ve been captured even more by the politics of the game and the group psychology that its players display, me included.

The politics and psychology of STFC reveal both why we’re doomed as a species and how we’ll save ourselves from utter destruction.

Photo by Stefan Cosma on Unsplash

The Gamification and Operant Conditioning of STFC

Gamification refers to using the incentive structure, mechanics, and rules of games to make something, including games, more engaging.

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