Current Solutions of Cognitive Training

Mert Nesvat
Positive Movement
Published in
2 min readFeb 7, 2017

A : Elevate : (https://www.elevateapp.com)

B : Lumosity : (https://www.lumosity.com)

C : Headspace : (https://www.headspace.com)

Who are possible users of the system? What are their goals and motivations?

A,B : Mobile app based on games for users who wants to improve their cognitive skills (communication and analytical skills). Everyone can join, no separation of age groups.

C : Brain training based on mindfulness technique, they separate activities for children and adults.

A : It has very neat and updated UI and you can easily compare your last performances. Functions on the app are combined in five different groups which are training, performance, study, notification, more (account, settings etc.).

B : It’s almost same like elevate 5 sections including games, stats, home. The only difference is that functions are more clearer and understandable than the elevate by visual images.

So we can say elevate : (writing listening reading math) , lumosity :(problem solving , memory, speed, attention, flexibility)

C : Headspace has features which differentiate from the others with methods guided meditation or tasks instead of games or tests.

Some Screenshots from apps.

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Mert Nesvat
Positive Movement

Loves computer-science and technology. #ios #chocolate also #cognitiveScience