Soul Reaper - Local Playtest and Build Update!
Screenshots, footage, and more!
Whew, what a busy month! Not only did we manage to squeeze in an interview with Soul Reaper’s project lead, but the team also finished up a demo build for the public! If you were one of the lucky ones to attend GamePlay Space’s recent playtest event, then congratulations! You’re one of the first people to get your hands on Soul Reaper with the developers! Forest and the crew attended the event, and we’ll link some pictures within this article showing off the space. It was a lot of fun, and we thank you all for playing! Your feedback is invaluable, and will certainly help shape the game for the better.
Alright, I know what you’re thinking. You weren’t able to make the event, so now what? Well, we’ve got you covered! There’s a handful of screenshots we’ll post below, and we even conjured up some footage for all to see! There’s a quick “Eye-catcher” that serves as a brief trailer of sorts, and a more in-depth video walking through the majority of the demo build. Check out the one that best suits your fancy, and enjoy!
Screenshot City
The Moving Pictures
Animation Sensation
During the September 2019 Developer Interview, I mentioned that I’d like to start scheduling content to post on a frequent basis. I’ve decided that I’ll be showcasing several animations from the game every week, with each one highlighting a different monster. The first week showcased none other than the Feline Cla- I mean, Stabbytabby! (We recently overhauled a lot of the placeholder names, it really helps breathe new life into the creatures!) Check it out at the link below.
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That’s all for this update, but please make sure to follow us on your favourite social media platform! It’s the best way to make sure you’re up-to-date for all things Soul Reaper.
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That’s all for now! Thanks for swinging by, and we’ll catch you in the next exciting update! Peace out!