Adding a little “oomph” in previous areas!
Soul Reaper — Ver. 0.0.4 Out Now!
Optimization and Treasure Galore!
Did you miss us? Earlier this week, we released Polarus as part of Version 0.0.3 of Soul Reaper’s Open Beta. It was a monumental update for us, as all three layers of The Vault had finally become accessible! A lot of work went into the new zone, and we’re glad players have been enjoying their time exploring the perilous ice fields.
You might be pleasantly surprised to hear that we haven’t slowed down at all! Despite Monday’s major update, we’re already prepared to unleash Version 0.0.4 upon the world! (Muhahaha!)
Fret not; you won’t feel pressured to rush through Polarus in order to access this version’s new content. In fact, it’s more of a complementary update to previous areas and systems. You’ll find that all treasure chests have been placed within the game, and that performance on the Overworld has improved significantly within some of the previously problematic areas.
These two changes merely scratch the surface of what 0.0.4 has to offer! For the full list, check out the changelog below! (Courtesy of Danny Forest as always!)
0.0.4 Changelog
- All treasure chests are in the game
- All igloos have content in them now
- New feats for finding treasure chests
- New feats for Soul Smithing
- Massive optimizations in Elysium
- Massive optimizations in Polarus
- Massive optimizations in Combat
- 6 new Soul Gear
- The Final Fantasy ring (only ring with 3 soul sockets)
- Fixed issue where dialogues would sometimes not start
- Lots of level design fixes
- Fixed Soul Reaper’s eyes not always being correct
- Fixed Opponent Reapers not being on the right side
- Fixed UI issues in the Combat Victory screen
- Updated the savepoint dialogue
The Thing With The Ring
There’s a very special item being included in 0.0.4! It’s an incredible loot piece whose name pays homage to one of Soul Reaper’s greatest inspirations. The “Final Fantasy” ring is the only one of its kind, possessing 3 sockets to lock in souls with. It’s hidden somewhere within Polarus, and it certainly won’t be easy to find. We don’t want to give away too many hints this early, but rumor has it that you’ll need the Alchemutant ability to obtain this sacred item… We wonder who will get it first?
Feedback Feeds The Reaper
Criticism is an important part of any Reaper’s diet! (No, seriously! It’s great for the bones, and helps build character!) The content of these updates has been shaped around and made possible by the feedback we’ve been receiving from the community! It’s been fantastic having players assist with the development process, and Soul Reaper is looking better each day because of it! Thank you all for your continued support, and feel free to reach out to us if you’d like to share your opinion!
For general thoughts on the game, its mechanics, progression etc., we’d love to hear about it on our Steam Community Forum! (Discord works well too!)
For oddities, exploits, glitches etc., don’t hesitate to use our Bug Reporting Form if you’d like our team to take a look!
Follow Us!
That about wraps things up for this update! Remember to check out Version 0.0.4 at powerlevelstudios.com/beta, and let us know what you think! Our Discord and Steam Community are the easiest ways of making your voice heard, but feel free to reach out to us via any of our social media links below! Stay tuned for further updates, and we’ll see you fine folks next time! Try to keep warm during this frigid month of December, and most importantly of all, have yourselves a good one!
Steam: https://store.steampowered.com/app/1163660/Soul_Reaper/
Facebook: https://www.facebook.com/powerlevelstudios/
Twitter (Studio): https://twitter.com/PowerLvlStudios
Twitter (Game): https://twitter.com/SoulReaperGame1
Instagram: https://www.instagram.com/powerlevelstudios/
Discord: https://discord.gg/erupmSD
YouTube: https://www.youtube.com/channel/UCsQjuCHRCZ1w1fA88zfukhg/
GameJolt: https://gamejolt.com/@PowerLevelStudios
Itch.io: https://powerlevelstudios.itch.io/