Breaking Down the Idea of a Netflix for Video Games

The era of game streaming is closer than it appears, and there is a couple of clear reasons for this.

Roman Luzgin
Predict

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It seems safe to assume that most Internet users across the globe have heard of Netflix and its video streaming service. According to the company’s latest financial report, the subscription-based offering counts 139 million people as paying subscribers worldwide, which means 2% of the world population enjoys films and TV series on demand. In fact, it seems obvious that Netflix has become a synonym for video streaming in general.

When it comes to video games, this kind of entertainment has only recently started its move toward various subscription-based business models, collectively referred to with a shiny new term Games-as-a-Service. (Although this term may include much more than just subscription-related gaming.) However, it is rapidly becoming more common that we hear about a potential “Netflix for video games,” which means some corporations are already working on making game streaming possible.

With the video games industry expanding more rapidly than most of the traditional tech sectors, it is clear huge changes are going to be brought by the shift of gaming to the cloud. So let us review what exactly is this “Netflix for video…

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Roman Luzgin
Predict

Writing about technology, coding, SwiftUI, and stuff in-between. Creator of https://www.wellworkapp.com.