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Metaverse Imaginaries, Sci Fi Vignette #1: The Future of Work, Land, Investing in the Metaverse

Figure 1: Src: Ars Technica

Vignette #1: Virtual Employees and Land and Businesses in the Metaverse

What will the Future of Work Look like in the Metaverse?

Andreas woke up in the morning — it was 7 am in Dubai. He had moved here after spending a few years in Silicon Valley, after leaving his native country of Germany.

Analysis and Framework, and Future Vignettes

  • Identity and Avatars
  • AI and Virtual Humans
  • Venues in the Metaverse
  • Digital Objects
  • Bridging the Gap Between Physical and Virtual
  • Human Interface
  • The Future of Work
  • The Metaverse Economy
  • The Future of Socializing
  • Metaverse and Entertainment
  • Customizability and Interoperability
  • Social Standards in the Metaverse

Things to Think About

  • How far in the future is this vignette? (1 year, 5 years, 10 years)?
  • What are some of the technologies that we already have, and what are some of the technologies that still need to be developed?
  • Is the development a simple matter of better engineering, or
  • How does this vignette reflect on issues of identity in the “real” world and how those identities are reflected in avatars?
  • What is the role of AI and virtual humans in the metaverse ? How far away are we from “virtual employees” or “AI Avatars” that can do work for us when we aren’t logged in?
  • How does this relatively short imaginary, relate to past imaginaries (TV shows, movies, or books) and how does this measure up with various visions of the Metaverse being put forward by companies like Meta, Microsoft, NVidia, Epic, Unity, Decentraland, Upland, The SandBox or others?



where the future is written

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Riz Virk

The Simulation Hypothesis, Play Labs @ MIT, Startups/VC, Sci Fi, Bitcoin, Consciousness, Space, Video Games: visit