Storyge — My Journey Through Industries & Mediums of Expression (Part 1)
This blog series acts as the backstory to the ‘The Immersive Experience Designer’s Palette Introduction’ blog series
“Don’t just tell a story, show it to us through accessing your own archive of experiences.”*1
I’m obsessed with ‘Living Visual Narratives’ and enjoy developing stories for content across all platforms.
By making ‘antenarratives’ I integrate the private and the public in order to create new myths that help reclaim authority for the self against skewed ideologies.
I deconstruct reality, construct the deconstruction into fiction, whereby I then further reconstruct my own fictions into a non-linear, rhizome-like, ‘Living Visual Narrative’.
My interest lies in the storyteller’s act of self-reflexive recontextualization of personal experience into a distant political context.
This act defines the power of the storyteller aka mythmaker.
Using self-created myths as personal anchors, the storyteller helps his/her listeners to understand their relationship towards everything around them.
Thus the storyteller’s use of personal fictions enables his/her audience to integrate their lives into the bigger fiction (ideology) of their daily reality.
Today I can confidently call myself an Immersive Experience Designer, however —
Once upon a time I too was one of those kids who always drew. But I was never fully satisfied with ✒️ and 📄.
It simply just didn’t serve the outcome I had conjured up in my imagination.
So soon, in my pre-teens, technology found me in the form of an old digital film camera my parents had.
This introduced me to the amazing tool that easily duplicated realistic representations can be to a visual storyteller.
Finally, I was able to start making some final products that I was, somewhat satisfied with.
Then my dad got a new digital camera from work and thus my interest in video was born.
Again things changed, possibilities grew and so did my imagination.
I kinda kept digital and analogue worlds at that time though, as I was trying to focus on bettering my skills in separate aspects of the creative process.
On the one side, I painted, drew and made collages, using found material, or my own images.
I printed images from photographs and videos I took, scanned things I found and retouched and printed whatever could fit the representation of a thought I had.
And on the other side I had my fingers in the sculpting pie.
However at some point I had the urge to reflect.
And here’s where it all started really.
The beginnings of my battle with Analogue/Digital.
Enter chaos
At first I tried printing out representations of everything in my digital life.
This didn’t serve me well enough — for obvious reasons.
Then an artist and mentor at the time, Josh Ginsburg shared his method of building the architecture of his associative memory on the computer.
I followed suit and converted to digital, labeling my whole library with unique tags that could help me ‘write’ with pictures.
Soon though, this flat digital world wasn’t enough either.
Luckily, thanks to a great artist called Kathryn Smith (who was my supervisor at the time) I got introduced to Installation Art.
Finally I could incorporate tactility, interaction and sound all into into one mix.
It came naturally — I easily arranged analogue and digital elements into ‘spatially framed’ immersive experiences.
It felt like coming home, because now I had all the precious senses on my storytelling palette.
I could also now document and edit these site specific installations, thus not lose all the precious effort I had spent putting it all up.
But wait, there’s more…
‘My Journey Through Industries & Mediums of Expression’ continues in Part 2 here.
Footnotes:
*i — A live tribute feed could be sent to #AAshrine for the duration of the show.
More blogs in this series
My Journey Through Industries & Mediums of Expression
This blog series acts as the backstory to the ‘The Immersive Experience Designer’s Palette Introduction’ blog series
A) The Immersive Experience Designer’s Palette
B) An introduction to Immersive Experience Design
References
- Miss Van Der Merwe, my High School Language teacher