9 Best ARKit Tutorials for Beginners [2024 SEP]— Learn ARKit Online

Learn ARKit for Augmented reality App Development with the best ARKit tutorials for beginners in 2024.

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8 min readNov 23, 2017

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ARKit has been called a ‘Game Changer’ for Augmented Reality! It allows developers to create augmented reality apps for Apple’s newly launched iOS 11.

This new technology opens up the door for creative people and mobile app designers to build new experiences in a brand new industry that is expected to be worth $165 billion by 2024.

Why to learn ARKit?

  • ARKit is the next step towards the future of apps. AR is going to allow users to enter fourth transformation and consume information more seamlessly.
  • ARKit allows iOS developers to use their existing skills to create amazing augmented reality experiences.
  • Augmented Reality will play an important role in education. Take advantage of ARKit and create attractive and intuitive experiences.

1. The Complete ARKit Course — Build 11 Augmented Reality Apps

Become an Augmented Reality Developer by Building 11 High-Level AR Apps using ARKit in iOS 11 and Swift 4.

You’ll go from beginner to extremely high-level and your instructor will build each app with you step by step on screen.

You’ll build 11 AR apps, including a Floor is Lava App, AR measuring App, Ikea App and many other popular augmented reality apps. By doing so, you will learn how to use textures to make cool 3D models, display and animate 3D models in the camera view of the real world, use World Tracking to track your position at all times, launch projectiles in the real world, place 3D objects on horizontal surfaces, drive a car on horizontal surfaces, build an inter-dimensional portal, detect collisions between two 3D nodes.

2. Handheld AR App Development with Unity

Learn how to develop your own mobile AR applications in Unity for iOS and Android devices. You will learn about the features offered by Unity’s AR Foundation, and about additional features in ARKit and ARCore.

In this course, you will learn how to:

  • build a complete AR environment.
  • apply best practices in user experience and interaction.
  • create a Unity AR project from scratch using the Unity AR Foundation package.
  • interpret and visualize the information generated by the AR subsystem with regard to the real world geometry it has detected.

The course will give the you a brief history of augmented reality technologies and introduce you to the concept of SLAM (Simultaneous Localization and Mapping).

You will have an overview of the technologies used for Mobile AR tracking and the Unity components that are used to work with Mobile AR devices.

In the project work, you will create a Unity AR project from scratch using the Unity AR Foundation package and wire up enough functionality to get it running on either an ARKit or ARCore compatible smartphone.

You will learn how to interpret and visualize the information generated by the AR subsystem with regard to the real world geometry it has detected.

In the project work, you will add trackable managers and visualizers to your scene so that you can see what the AR vision system is detecting and tracking.

You will learn how to use lighting estimation, in addition to the geometry generated by the AR system, to create realistic and immersive occlusion effects.

You will also learn techniques that allow Unity physics objects to interact with the detected geometry through screen touches or physics.

The result will be that the robot in the virtual scene will match the environment more realistically as the scene lighting is adjusted to correspond to measured lighting conditions.

You will also be able to move the robot around using the touchscreen, and place the robot behind surfaces so that it’s partially occluded.

You will look at features of ARCore and ARKit that are not yet supported by AR Foundation. Finally, you will learn about AR design best practices recommended by Unity.

3. ARKit and Unity: Build a Drivable Car in Augmented Reality

Discover how to make a drivable car in augmented reality (AR) using Unity and the ARKit framework from Apple.

In this course, you will learn how to:

  • enhance your Unity skills.
  • bolster your understanding of AR.
  • interact with 3D objects in AR.
  • add the car model.
  • use a real-world drive script.

This course helps you bolster your understanding of AR — as well as enhance your Unity skills — as it guides you step by step through the creation of an AR app that allows you to drive a realistic car against a real-world backdrop.

It goes over how to interact with 3D objects in AR, as well as how to add the car model, use a real-world drive script, add touch controls, and resolve bugs.

Plus, it shares how to add cool features to the car, including how to add realistic lighting effects and animate a car door that opens and closes.

4. Learning ARKit for Developers

Here, you will learn about the potential of augmented reality (AR) and how you can start incorporating this exciting technology in new and existing products.

In this course, you will learn:

  • about the importance of augmented reality (AR).
  • to create AR apps using the powerful ARKit and SpriteKit frameworks.
  • explore how SpriteKit and ARKit work together.
  • how to set up an ARKit project.

You will learn to create AR apps using the powerful ARKit and SpriteKit frameworks. Explore how SpriteKit and ARKit work together, how to set up an ARKit project, how to use 3D anchors, and more.

In addition to covering the fundamentals of both frameworks, this course provides you with an opportunity to apply what you learned by creating a fun AR game.

5. Work with augmented reality (AR) and the web

Learn how to integrate augmented reality and web content into your iOS apps.

In this course, you will learn how to:

  • use ARKit to create augmented reality scenes and objects for your apps.
  • test and debug your AR app.
  • connect to web services to fetch or send info to and from your app.

Here, you will learn how to build AR apps with Xcode and look at the different ways to integrate web content into your iOS apps.

6. Getting Started with Apple ARKit in Unity

This course will teach you the ins and outs of using Apple’s ARKit with Unity, including tracking, hit testing, light estimation, ARKit Remote and a walkthrough of a real world application — all with detailed clips showing what each feature can do.

The course includes:

  • Hello ARKit
  • Tracking
  • Scene Understanding — Plane Detection
  • Scene Understanding — Hit Testing and Light Estimation
  • Advanced World Tracking
  • Putting It All Together

In this course, Getting Started with Apple ARKit in Unity, first you’ll understand the magic behind ARKit’s tracking, along with its limitations.

Next, you’ll see how to take advantage of plane detection and augmented reality hit testing to place virtual objects in the real world.

Then, you’ll get familiar with lighting estimation to anchor the virtual objects in the real world visually.

And finally, you’ll learn tips to supercharge development, and you’ll see how a proof of concept can be turned into a real world app.

Along the way, you’ll see a ton of small clips to show you the effect of ARKit’s different features and options, saving you a lot of time you’d spend experimenting.

When you’re finished with this course, you’ll be able to create awesome AR apps for hundreds of millions of iPhones and iPads with Unity!

7. Mastering ARKit for iOS

Build Amazing Augmented Reality Apps for iOS.

You will learn how to build real and amazing augmented reality apps using ARKit. It will start from the very beginning covering the basics of AR and how to setup your AR project. Next you will dive into advanced concepts of plane detection, physics and collision detection. It will also show you how you can load models from Google 3D Warehouse using SketchUp.

What you will learn from this course?

  • Create amazing Augmented Reality Apps Using ARKit Using Swift.
  • Build apps for the fourth transformation by placing virtual objects in the real world.
  • Learn SceneKit framework through the use of ARKit.
  • Become a professional app developer, take freelance gigs and work from anywhere in the world.
  • Bored with the same old, same old? Apply for a new job in a software company as an iOS developer.

8. Introduction to Augmented Reality: Build 4 Apps with ARKit

Develop 4 Augmented Reality Apps with Swift 4 and iOS 11 using the ARKit, SpriteKit, SceneKit and CoreML Frameworks.

This course is meant to give you an introduction into this amazing technology that allows us to create incredible apps fairly easily. You are going to learn all of the basics of the ARKit Framework and Apple’s Machine Learning Framework CoreML. You will be able to understand how Augmented Reality apps work and how you can make them on your own.

9. Learn ARKit for iOS 11 from Scratch!

Master ARKit and build an amazing AR apps for iOS.

What you will learn from this course?

  • Create dope Augmented Reality (AR) Apps Using ARKit Using Swift 4.
  • Build apps that can be placing virtual objects in the real world.
  • Learn all about the SceneKit framework through the use of ARKit.
  • Become a professional app developer and take freelance gigs to work from anywhere in the world.

Update: We have created the latest version of top ARKit tutorials. Feel free to checkout the best ARKit tutorials of the year.

Disclosure: We are affiliated with some of the resources mentioned in this article. We may get a small commission if you buy a course through links on this page. Thank you.

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