Introducing Rainway Home — An Open Game Streaming Standard

Andrew Sampson
Blog | Rainway
2 min readDec 18, 2018

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Today I’m proud to present a new initiative we’re investing in at Rainway called Home, an open game streaming standard based on Rainway’s core game streaming technology.

The goal of Rainway Home is to allow developers to build exciting in-home streaming applications on top of Rainway’s technology; be it a client for a platform we haven’t released on or your own Raspberry Pi frontend. Rainway Home is designed to stream high fidelity content throughout your home with ultra-low latency and handles all remote input from keyboards, mice or controllers. We’ve removed things such as game scanning, dynamic DNS communication, and P2P brokering so traffic can remain on your LAN for “offline” experiences.

If you plan to develop an application using Rainway Home, you’ll need a Rainway developer account, and if you distribute it, Rainway users will be able to authenticate via OAuth.

Rainway on a Roku in 60 lines of code.

Timeline

After Rainway Home enters its initial testing phase in January, we will publish a draft of the standard so the open-source community can contribute to shaping it into something great. Once the standard is finalized, shared libraries will be released to help accelerate application development, and complete documentation will be published.

In Closing

All-in-all we are excited to see the fantastic user experiences people build around our service and technology and cannot wait to foster the communities that start to form. We can’t thank you all enough for your support over the last year, and this is our way of giving back.

If you would like to discuss Rainway Home more, please join our Discord here. You can also sign up and download Rainway today from here.

Until next time!

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Andrew Sampson
Blog | Rainway

Co-Founder and CEO of Rainway / Forbes 30 Under 30.