Pitfalls lingering in the horizon.

For a long time I’ve been wanting to create a game. But I haven’t been able to figure out a concept.

On a hack-week at work I started looking into WebGL and made a 3D timeline of your Instagram photos showcased together with your most scrobbled tracks for the period of the photos.

During the holidays 2014 I suddenly came up with the idea to “port” my first favorite NES game to JavaScript using WebGL. Having basically no experience creating games, this was a very fun endeavor as a programmer. That’s what this blog will be about.