Storytelling for part-time players
Nov 7 · 4 min read
Role-playing games need players to play them… It’s pretty hard to game all by yourself. Getting a handful of people together on anything like a regular basis can be even harder, though. Scheduling kills more RPG campaigns than any personal conflicts, rules or party wipes.
And we’ve had plenty of trouble this year. For a long time, I’ve gamed primarily with a group that has pretty stable weekday schedules and nothing more demanding to do on the weekends than get together and play pretend. But now, Erica and I have three RPGs going at the same time, all with different…


