Updated Snake Eyes stuff!
We’ve been working on the mechanics, play-testing and manual material for Snake Eyes. But when the crunchy systems stuff gets to be too much, I step back to work on the graphical parts — covers, logos and character sheets. So while the mechanical aspects of Snake Eyes are pretty messy and not yet ready for sharing, I can at least update you all on some of the graphical assets!
So here’s a brushed-up character sheet, a mock-up of the cover and the title page with our preliminary logo.
UPDATE: Holy carp, gamers! Dyskami Publishing found one of my tweets about working on Snake Eyes, worrying about encroaching on their work. And they said this!