Indigenous Peoples Are Decolonizing Virtual Worlds

In an industry marred by its lack of self-awareness, one project is creating a more inclusive vision of the world

Cecilia Keating
7 min readAug 20, 2018
“Hunter of the Altered Game” by Ray Caplin, 2015. Image courtesy of AbTec’s Illustrating the Future Imaginary project.

Your mission is to explore space until you find your missing sister. You set off for the stars in your grandfather’s space canoe. Along the way, you visit different planets and meet a galaxy of characters inspired by Hawaiian mo’olelo (stories) who help you on your quest. On a water planet, you learn how the kukui, or candlenut, can make cloudy water bright blue — which allows you to meet a helpful shark. On a lava planet, you hula dance to make kukui trees grow from the ground of a pink-red desert, and on another, you wake the boar-like, eight-eyed demigod Kamapua’a from sleep by throwing kukui at him.

If you think this sounds like an unusual premise for a video game, you’d be right. He Ao Hou, which means “a new world” in Hawaiian, was created by 13 Kanaka Maoli (native Hawaiian) and two non-native teenagers at a three-week workshop in Honolulu last summer. The participants, who were inspired by their ancestors’ tradition of long-distance navigation by the stars, created a game set in the future that is entirely in the Hawaiian language.

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Cecilia Keating

/ writer in Montreal / ceciliakeating.com / bylines - Atlas Obscura, Ricochet, National Observer, J-Source, CIM Magazine, Lift & Co, CityMetric